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| Name↑ |
Type |
MP |
Description |
| Aim |
Special |
0 |
Raise Accuracy of all allies |
| Alchemy |
Weapon |
- |
Double effect of recovery items used by the character |
| Armor Break |
Skill |
12 |
Lower Defense while hitting an enemy |
| Auto-Haste |
Armor |
- |
Automatically casts Haste at beginning of battle |
| Auto-Life |
White Magic |
97 |
Target automatically revives after being killed |
| Auto-Med |
Armor |
- |
Automatically use status recovery items when afflicted |
| Auto-Phoenix |
Armor |
- |
Automatically use a Phoenix Down when killed |
| Auto-Potion |
Armor |
- |
Automatically use HP recovery items when hit |
| Auto-Protect |
Armor |
- |
Automatically casts Protect at beginning of battle |
| Auto-Reflect |
Armor |
- |
Automatically casts Reflect at beginning of battle |
| Auto-Regen |
Armor |
- |
Automatically casts Regen at beginning of battle |
| Auto-Shell |
Armor |
- |
Automatically casts Shell at beginning of battle |
| Berserk Ward |
Armor |
- |
Sometimes protects against Berserk |
| Berserkproof |
Armor |
- |
Protects against Berserk |
| Bio |
Black Magic |
10 |
Inflicts Poison on the target |
| Blizzaga |
Black Magic |
16 |
Deals large amount of Ice damage to target |
| Blizzara |
Black Magic |
8 |
Deals medium amount of Ice damage to target |
| Blizzard |
Black Magic |
4 |
Deals small amount of Ice damage to target |
| Break Damage Limit |
Weapon |
- |
Allows attacks to do more than 9999 damage |
| Break HP Limit |
Armor |
- |
HP can exceed 9999 |
| Break MP Limit |
Armor |
- |
MP can exceed 999 |
| Bribe |
Special |
0 |
Pay enemies gil for safe passage and to receive items |
| Capture |
Weapon |
- |
Capture enemies for the Monster Arena |
| Cheer |
Special |
0 |
Raise Strength and Defense of all allies |
| Confuse Ward |
Armor |
- |
Sometimes protects against Confusion |
| Confuseproof |
Armor |
- |
Protects against Confusion |
| CopyCat |
Special |
28 |
Mimic the last action taken by an ally except overdrives and summons |
| Counterattack |
Weapon |
- |
Automatic attack when characters is hit by a physical attack |
| Cura |
White Magic |
10 |
Restore medium amount of HP |
| Curaga |
White Magic |
20 |
Restore large amount of HP |
| Cure |
White Magic |
4 |
Restore small amount of HP |
| Curseproof |
Armor |
- |
Protects against Curse |
| Dark Attack |
Skill |
5 |
Sometimes inflict Darkness for 3 turns while hitting an enemy |
| Dark Buster |
Skill |
10 |
Always inflict Darkness for 1 turn (unless immune) while hitting an enemy |
| Dark Ward |
Armor |
- |
Sometimes protects against Darkness |
| Darkproof |
Armor |
- |
Protects against Darkness |
| Darkstrike |
Weapon |
- |
Physical attacks cause Darkness |
| Darktouch |
Weapon |
- |
Physical attacks sometimes cause Darkness |
| Death |
Black Magic |
20 |
Instantly kills target |
| Death Ward |
Armor |
- |
Sometimes protects against instant Death |
| Deathproof |
Armor |
- |
Protects against instant Death |
| Deathstrike |
Weapon |
- |
Physical attacks cause Death |
| Deathtouch |
Weapon |
- |
Physical attacks sometimes cause Death |
| Defense +10% |
Armor |
- |
Increase Defense by 10% |
| Defense +20% |
Armor |
- |
Increase Defense by 20% |
| Defense +3% |
Armor |
- |
Increase Defense by 3% |
| Defense +5% |
Armor |
- |
Increase Defense by 5% |
| Delay Attack |
Skill |
8 |
Hit an enemy and delay its turn |
| Delay Buster |
Skill |
18 |
Hit an enemy and greatly delay its turn |
| Demi |
Black Magic |
32 |
Reduces target's HP by 1/4 |
| Dispel |
White Magic |
12 |
Remove any spells cast on the target |
| Double AP |
Weapon |
- |
AP is doubled after battle (only if character is in active party at end of battle) |
| Double Overdrive |
Weapon |
- |
Overdrive Gauge charges twice as fast |
| DoubleCast |
Special |
0 |
Cast 2 Black Magic spells in a single turn (must pay casting cost for both) |
| Drain |
Black Magic |
12 |
Takes target's HP and gives it to the caster |
| Entrust |
Special |
8 |
Transfer overdrive gauge to another ally (adding onto it) |
| Esuna |
White Magic |
5 |
Cure Darkness, Poison, Silence, Sleep, Confusion, Berserk, Slow, and Stone |
| Evade & Counter |
Weapon |
- |
Automatic attack when character dodges a physical attack |
| Fira |
Black Magic |
8 |
Deals medium amount of Fire damage to target |
| Firaga |
Black Magic |
16 |
Deals large amount of Fire damage to target |
| Fire |
Black Magic |
4 |
Deals small amount of Fire damage to target |
| Fire Eater |
Armor |
- |
Fire attacks restore HP instead of doing damage |
| Fire Ward |
Armor |
- |
Take half damage from Fire attacks |
| Fireproof |
Armor |
- |
Take no damage from Fire attacks |
| Firestrike |
Weapon |
- |
Physical attacks are Fire elemental |
| First Strike |
Weapon |
- |
Your party gets the first turn during battle |
| Flare |
Black Magic |
54 |
Deals huge amount of damage to target |
| Flee |
Special |
0 |
Escape from battle |
| Focus |
Special |
0 |
Raise Magic and Magic Defense of all allies |
| Full-Life |
White Magic |
60 |
Revive a dead ally with full HP |
| Gillionaire |
Weapon |
- |
Doubles amount of gil gained after battle |
| Guard |
Special |
0 |
Take physical attack instead of other ally |
| HP +10% |
Armor |
- |
Increase max HP by 10% |
| HP +20% |
Armor |
- |
Increase max HP by 20% |
| HP +30% |
Armor |
- |
Increase max HP by 30% |
| HP +5% |
Armor |
- |
Increase max HP by 5% |
| HP Stroll |
Armor |
- |
Recover HP while walking |
| Half MP Cost |
Weapon |
- |
Reduce Ability MP costs by half |
| Haste |
White Magic |
8 |
Increase speed of one ally |
| Hastega |
White Magic |
30 |
Increase speed of all allies |
| Holy |
White Magic |
85 |
Deals Holy damage to an enemy |
| Ice Eater |
Armor |
- |
Ice attacks restore HP instead of doing damage |
| Ice Ward |
Armor |
- |
Take half damage from Ice attacks |
| Iceproof |
Armor |
- |
Take no damage from Ice attacks |
| Icestrike |
Weapon |
- |
Physical attacks are Ice elemental |
| Initiative |
Weapon |
- |
Increase change of getting a Preemptive strike |
| Jinx |
Special |
0 |
Lower Luck of all enemies |
| Lancet |
Special |
0 |
Drains HP/MP from an enemy (when used by Kimahri, may learn enemy skill) |
| Life |
White Magic |
18 |
Revive a dead ally |
| Lightning Eater |
Armor |
- |
Thunder attacks restore HP instead of doing damage |
| Lightning Ward |
Armor |
- |
Take half damage from Thunder attacks |
| Lightningproof |
Armor |
- |
Take no damage from Thunder attacks |
| Lightningstrike |
Weapon |
- |
Physical attacks are Thunder elemental |
| Luck |
Special |
0 |
Raise Luck of all allies |
| MP +10% |
Armor |
- |
Increase max MP by 10% |
| MP +20% |
Armor |
- |
Increase max MP by 20% |
| MP +30% |
Armor |
- |
Increase max MP by 30% |
| MP +5% |
Armor |
- |
Increase max MP by 5% |
| MP Stroll |
Armor |
- |
Recover MP while walking |
| Magic +10% |
Weapon |
- |
Increase Magic by 10% |
| Magic +20% |
Weapon |
- |
Increase Magic by 20% |
| Magic +3% |
Weapon |
- |
Increase Magic by 3% |
| Magic +5% |
Weapon |
- |
Increase Magic by 5% |
| Magic Booster |
Weapon |
- |
Increase Magic power for the price of increased MP cost |
| Magic Break |
Skill |
8 |
Lower Magic while hitting an enemy |
| Magic Counter |
Weapon |
- |
Automatic attack when character is hit by a magical attack |
| Magic Def +10% |
Armor |
- |
Increase Magic Def by 10% |
| Magic Def +20% |
Armor |
- |
Increase Magic Def by 20% |
| Magic Def +3% |
Armor |
- |
Increase Magic Def by 3% |
| Magic Def +5% |
Armor |
- |
Increase Magic Def by 5% |
| Master Thief |
Armor |
- |
Always steal rare items |
| Mental Break |
Skill |
12 |
Lower Magic Defense while hitting an enemy |
| Mug |
Skill |
10 |
Steal items while hitting an enemy |
| No AP |
Weapon |
- |
Earn no AP after battle |
| No Encounters |
Armor |
- |
Party will not encounter random battles |
| NulBlaze |
White Magic |
2 |
Grant immunity from one Fire attack to all allies |
| NulFrost |
White Magic |
2 |
Grant immunity from one Ice attack to all alllies |
| NulShock |
White Magic |
2 |
Grant immunity from one Thunder attack to all allies |
| NulTide |
White Magic |
2 |
Grant immunity from one Water attack to all allies |
| One MP Cost |
Weapon |
- |
Reduce Ability MP costs to one |
| Osmose |
Black Magic |
0 |
Takes target's MP and gives it to the caster |
| Overdrive -> AP |
Weapon |
- |
Earn more AP but Overdrive Gauge doesn't charge |
| Pickpocket |
Armor |
- |
Increase chance to steal rare items |
| Piercing |
Weapon |
- |
Physical attacks bypass enemy armor doing normal damage |
| Poison Ward |
Armor |
- |
Sometimes protects against Poison |
| Poisonproof |
Armor |
- |
Protects against Poison |
| Poisonstrike |
Weapon |
- |
Physical attacks cause Poison |
| Poisontouch |
Weapon |
- |
Physical attacks sometimes cause Poison |
| Power Break |
Skill |
8 |
Lower Strength while hitting an enemy |
| Pray |
Special |
0 |
Restores small amount of HP to allies |
| Protect |
White Magic |
12 |
Increase an ally's Defense |
| Provoke |
Special |
4 |
Draw an enemy's attack towards yourself |
| Quick Hit |
Skill |
12 |
Attack an enemy with reduced recovery time |
| Reflect |
White Magic |
14 |
Spells cast on the target are reflected back at the caster |
| Reflex |
Special |
0 |
Raise Evasion of all allies |
| Regen |
White Magic |
40 |
Target's HP increases by a small amount after each turn |
| SOS Haste |
Armor |
- |
Casts Haste when HP is low |
| SOS NulBlaze |
Armor |
- |
Casts NulBlaze when HP is low |
| SOS NulFrost |
Armor |
- |
Casts NulFrost when HP is low |
| SOS NulShock |
Armor |
- |
Casts NulShock when HP is low |
| SOS NulTide |
Armor |
- |
Casts NulTide when HP is low |
| SOS Overdrive |
Weapon |
- |
Overdrive Gauge charges twice as fast when HP is low |
| SOS Protect |
Armor |
- |
Casts Protect when HP is low |
| SOS Reflect |
Armor |
- |
Casts Reflect when HP is low |
| SOS Regen |
Armor |
- |
Casts Regen when HP is low |
| SOS Shell |
Armor |
- |
Casts Shell when HP is low |
| Scan |
White Magic |
1 |
View an enemy's HP, strengths and weaknesses |
| Sensor |
Weapon |
- |
View the data of enemies during battle |
| Sentinel |
Special |
0 |
Take physical attack instead of other ally while in a defensive posture |
| Shell |
White Magic |
10 |
Increase an ally's Magic Defense |
| Silence Attack |
Skill |
5 |
Sometimes inflict Silence for 3 turns while hitting an enemy |
| Silence Buster |
Skill |
10 |
Always inflict Silence for 1 turn (unless immune) while hitting an enemy |
| Silence Ward |
Armor |
- |
Sometimes protects against Silence |
| Silenceproof |
Armor |
- |
Protects against Silence |
| Silencestrike |
Weapon |
- |
Physical attacks cause Silence |
| Silencetouch |
Weapon |
- |
Physical attacks sometimes cause Silence |
| Sleep Attack |
Skill |
5 |
Sometimes inflict Sleep for 3 turns while hitting an enemy |
| Sleep Buster |
Skill |
10 |
Always inflict Sleep for 1 turn (unless immune) while hitting an enemy |
| Sleep Ward |
Armor |
- |
Sometimes protects against Sleep |
| Sleepproof |
Armor |
- |
Protects against Sleep |
| Sleepstrike |
Weapon |
- |
Physical attacks cause Sleep |
| Sleeptouch |
Weapon |
- |
Physical attacks sometimes cause Sleep |
| Slow |
White Magic |
12 |
Reduce speed of an enemy |
| Slow Ward |
Armor |
- |
Sometimes protects against Slow |
| Slowga |
White Magic |
20 |
Reduce speed of all enemies |
| Slowproof |
Armor |
- |
Protects against Slow |
| Slowstrike |
Weapon |
- |
Physical attacks cause Slow |
| Slowtouch |
Weapon |
- |
Physical attacks sometimes cause Slow |
| Spare Change |
Special |
0 |
Throw gil at enemy to do damage (damage is 1/10th amount of gil thrown) |
| Steal |
Special |
0 |
Steal items from an enemy |
| Stone Ward |
Armor |
- |
Sometimes protects against Stone |
| Stoneproof |
Armor |
- |
Protects against Stone |
| Stonestrike |
Weapon |
- |
Physical attacks cause Stone |
| Stonetouch |
Weapon |
- |
Physical attacks sometimes cause Stone |
| Strength +10% |
Weapon |
- |
Increase Strength by 10% |
| Strength +20% |
Weapon |
- |
Increase Strength by 20% |
| Strength +3% |
Weapon |
- |
Increase Strength by 3% |
| Strength +5% |
Weapon |
- |
Increase Strength by 5% |
| Threaten |
Special |
12 |
Immobilize an enemy with fear |
| Thundaga |
Black Magic |
16 |
Deals large amount of Thunder damage to target |
| Thundara |
Black Magic |
8 |
Deals medium amount of Thunder damage to target |
| Thunder |
Black Magic |
4 |
Deals small amount of Thunder damage to target |
| Triple AP |
Weapon |
- |
AP is tripled after battle (only if character is in active party at end of battle) |
| Triple Foul |
Skill |
24 |
Sometimes inflict Darkness, Silence and Sleep for 3 turns while hitting an enemy |
| Triple Overdrive |
Weapon |
- |
Overdrive Gauge charges three times as fast |
| Ultima |
Black Magic |
90 |
Deals huge amount of damage to all enemies |
| Use |
Special |
0 |
Use any item in stock during battle |
| Water |
Black Magic |
4 |
Deals small amount of Water damage to target |
| Water Eater |
Armor |
- |
Water attacks restore HP instead of doing damage |
| Water Ward |
Armor |
- |
Take half damage from Water attacks |
| Watera |
Black Magic |
8 |
Deals medium amount of Water damage to target |
| Waterga |
Black Magic |
16 |
Deals large amount of Water damage to target |
| Waterproof |
Armor |
- |
Take no damage from Water attacks |
| Waterstrike |
Weapon |
- |
Physical attacks are Water elemental |
| Zombie Attack |
Skill |
10 |
Sometimes inflict Zombie while hitting an enemy |
| Zombie Ward |
Armor |
- |
Sometimes protects against Zombie |
| Zombieproof |
Armor |
- |
Protects against Zombie |
| Zombiestrike |
Weapon |
- |
Physical attacks cause Zombie |
| Zombietouch |
Weapon |
- |
Physical attacks sometimes cause Zombie |