Name↑ Type  MP  Description 
Auto-Haste Armor - Automatically casts Haste at beginning of battle
Auto-Med Armor - Automatically use status recovery items when afflicted
Auto-Phoenix Armor - Automatically use a Phoenix Down when killed
Auto-Potion Armor - Automatically use HP recovery items when hit
Auto-Protect Armor - Automatically casts Protect at beginning of battle
Auto-Reflect Armor - Automatically casts Reflect at beginning of battle
Auto-Regen Armor - Automatically casts Regen at beginning of battle
Auto-Shell Armor - Automatically casts Shell at beginning of battle
Berserk Ward Armor - Sometimes protects against Berserk
Berserkproof Armor - Protects against Berserk
Break HP Limit Armor - HP can exceed 9999
Break MP Limit Armor - MP can exceed 999
Confuse Ward Armor - Sometimes protects against Confusion
Confuseproof Armor - Protects against Confusion
Curseproof Armor - Protects against Curse
Dark Ward Armor - Sometimes protects against Darkness
Darkproof Armor - Protects against Darkness
Death Ward Armor - Sometimes protects against instant Death
Deathproof Armor - Protects against instant Death
Defense +10% Armor - Increase Defense by 10%
Defense +20% Armor - Increase Defense by 20%
Defense +3% Armor - Increase Defense by 3%
Defense +5% Armor - Increase Defense by 5%
Fire Eater Armor - Fire attacks restore HP instead of doing damage
Fire Ward Armor - Take half damage from Fire attacks
Fireproof Armor - Take no damage from Fire attacks
HP +10% Armor - Increase max HP by 10%
HP +20% Armor - Increase max HP by 20%
HP +30% Armor - Increase max HP by 30%
HP +5% Armor - Increase max HP by 5%
HP Stroll Armor - Recover HP while walking
Ice Eater Armor - Ice attacks restore HP instead of doing damage
Ice Ward Armor - Take half damage from Ice attacks
Iceproof Armor - Take no damage from Ice attacks
Lightning Eater Armor - Thunder attacks restore HP instead of doing damage
Lightning Ward Armor - Take half damage from Thunder attacks
Lightningproof Armor - Take no damage from Thunder attacks
MP +10% Armor - Increase max MP by 10%
MP +20% Armor - Increase max MP by 20%
MP +30% Armor - Increase max MP by 30%
MP +5% Armor - Increase max MP by 5%
MP Stroll Armor - Recover MP while walking
Magic Def +10% Armor - Increase Magic Def by 10%
Magic Def +20% Armor - Increase Magic Def by 20%
Magic Def +3% Armor - Increase Magic Def by 3%
Magic Def +5% Armor - Increase Magic Def by 5%
Master Thief Armor - Always steal rare items
No Encounters Armor - Party will not encounter random battles
Pickpocket Armor - Increase chance to steal rare items
Poison Ward Armor - Sometimes protects against Poison
Poisonproof Armor - Protects against Poison
SOS Haste Armor - Casts Haste when HP is low
SOS NulBlaze Armor - Casts NulBlaze when HP is low
SOS NulFrost Armor - Casts NulFrost when HP is low
SOS NulShock Armor - Casts NulShock when HP is low
SOS NulTide Armor - Casts NulTide when HP is low
SOS Protect Armor - Casts Protect when HP is low
SOS Reflect Armor - Casts Reflect when HP is low
SOS Regen Armor - Casts Regen when HP is low
SOS Shell Armor - Casts Shell when HP is low
Silence Ward Armor - Sometimes protects against Silence
Silenceproof Armor - Protects against Silence
Sleep Ward Armor - Sometimes protects against Sleep
Sleepproof Armor - Protects against Sleep
Slow Ward Armor - Sometimes protects against Slow
Slowproof Armor - Protects against Slow
Stone Ward Armor - Sometimes protects against Stone
Stoneproof Armor - Protects against Stone
Water Eater Armor - Water attacks restore HP instead of doing damage
Water Ward Armor - Take half damage from Water attacks
Waterproof Armor - Take no damage from Water attacks
Zombie Ward Armor - Sometimes protects against Zombie
Zombieproof Armor - Protects against Zombie