Name↑ Description  Type  Category  Target  MP 
Arcana Use Dark Knight skills Command Category Self -
Auto-Haste Automatically casts Haste. Passive Auto Self -
Auto-Life Target is automatically revived once when KO'd. Active White Magic Self 99
Auto-Pointless Constant Pointless. Passive Auto Self -
Auto-Protect Automatically casts Protect. Passive Auto Self -
Auto-Reflect Automatically casts Reflect. Passive Auto Self -
Auto-Regen Automatically casts Regen. Passive Auto Self -
Auto-Shell Automatically casts Shell. Passive Auto Self -
Auto-Wall Automatically casts Shell and Protect. Passive Auto Self -
Barrier Guard fully against magical attacks. Active Fallalery Self 36
Berserk Boost the user's Strength but lose control of her actions. Command Command Self -
Berserkproof Guards against Berserk. Passive Defense Self -
Berserktouch Adds Berserk to attacks and skills. Passive Offense Self -
Black Magic Cast black magic spells. Command Category Self -
Black Magic Lv. 2 Cuts the time required for Black Magic by 30%. Passive Speed Self -
Black Magic Lv. 3 Cuts the time required for Black Magic in half. Passive Speed Self -
Blue Bullet Attack with bullets containing fiend skills. Command Category Self -
Break Damage Limit Allows max damage to exceed 9999. Passive Auto Self -
Break HP Limit Allows max HP to exceed 9999. Passive Auto Self -
Bushido Use Samurai skills. Command Category Self -
Chemist Doubles the potency of recovery items. Passive Auto Self -
Clean Slate Restore HP and cure user of status ailments. Active Bushido Self 16
Confuseproof Guards against Confusion Passive Defense Self -
Confusetouch Adds Confusion to attacks and skills. Passive Offense Self -
Counterattack Strike back after being physically attacked. Passive Offense Self -
Critical Always inflict critical hits. Passive Auto Self -
Crush Use Crusher-L skills. Command Category Self -
Curseproof Guards against Curse. Passive Defense Self -
Cutlery Use Tonberry Mascot skills. Command Category Self -
Dance Dance to sustain various effects. Command Category Self -
Darkproof Guards against Darkness. Passive Defense Self -
Darktouch Adds Darkness to attacks and skills. Passive Offense Self -
Deathproof Guards against Death. Passive Defense Self -
Deathtouch Adds Death to attacks and skills. Passive Defense Self -
Dextral Arts Use Dextral Wing skills. Command Category Self -
Doomproof Guards against Doom. Passive Defense Self -
Doomtouch Adds Doom to attacks and skills. Passive Offense Self -
Double AP Doubles amount of AP earned. Passive Auto Self -
Double All Equivalent of Gillionaire, Double EXP, Double Items and Double AP abilites all at once Passive Auto Self -
Double EXP Doubles the amount of EXP earned after battle. Passive Auto Self -
Double HP Doubles max HP. Passive Auto Self -
Double Items Doubles the number of items earned after battle. Passive Auto Self -
Double MP Doubles max MP. Passive Auto Self -
Elementalist Doubled the potency of elemental items. Passive Auto Self -
Evade & Counter Evade physical attacks and strike back. Passive Offense Self -
Fallalery Use Floral Fallal skills. Command Category Self -
Fiend Hunter Fire ammo that heavily damages specific fiend types. Command Category Self -
Fiend Hunter Lv. 2 Cuts time required for Fiend Hunter by 40%. Passive Speed Self -
Fire Eater Converts Fire damage to HP. Passive Defense Self -
Fire Ward Halves Fire damage. Passive Defense Self -
Fireproof Nullifies Fire damage. Passive Defense Self -
Firestrike Adds Fire to attacks and skills. Passive Offense Self -
First Strike Act at the beginning of battle. Passive Auto Self -
Flimflam Use Thief skills. Command Category Self -
Flurry Use Flurry's skills. Command Category Self -
Flurry Lv. 2 Cuts the time required for Flurry to attack by 30%. Passive Speed Self -
Flurry Lv. 3 Cuts the time required for Flurry to attack in half. Passive Speed Self -
Focus Raise the user's Magic. Command Command Self -
Gamble Use Gambler skills. Command Category Self -
Ghiki Use Ghiki's skills. Command Category Self -
Ghiki Lv. 2 Cuts the time required for Ghiki to attack by 30%. Passive Speed Self -
Ghiki Lv. 3 Cuts the time required for Ghiki to attack in half. Passive Speed Self -
Gillionaire Doubles the amount of gil earned after battle. Passive Auto Self -
Gravity Eater Converts Gravity damage to HP. Passive Defense Self -
Gravityproof Nullifies Gravity damage. Passive Defense Self -
Gravitystrike Adds Gravity to attacks and skills. Passive Offense Self -
Gunplay Use Gunner skills. Command Category Self -
HP Stroll Automatically restores HP while walking. Passive Auto Self -
Half MP Cost Reduces MP cost by one-half. Passive Auto Self -
Hayate Raise Evasion and cast Haste on the user. Active Bushido Self 20
Health Preserver Guards against Poison and Sleep. Passive Defense Self -
Holy Eater Converts Holy damage to HP. Passive Defense Self -
Holystrike Adds Holy to attacks and skills. Passive Offense Self -
Howl Double the user's max HP. Command Command Self -
Ice Eater Converts Ice damage to HP. Passive Defense Self -
Ice Ward Halves Ice damage. Passive Defense Self -
Iceproof Nullifies Ice damage. Passive Defense Self -
Icestrike Adds Ice to attacks and skills. Passive Offense Self -
Initiative Raises the party's chance of a preemptive strike. Passive Auto Self -
Instinct Use Berserker skills. Command Category Self -
Itchproof Guards against Itchy. Passive Defense Self -
Item Hunter Improves the odds of enemies dropping items. Passive Auto Self -
Items Lv. 2 Cuts the time required to use items by 80%. Passive Speed Self -
Kijo's Soul Constant Berserk and Poison. Passive Auto Self -
Kogoro Use Kogoro's skills. Command Category Self -
Kogoro Lv. 2 Cuts time required for Kogoro to attack by 30% Passive Speed Self -
Kogoro Lv. 3 Cuts time required for Kogoro to attack in half. Passive Speed Self -
Kupo! Use Moogle Mascot skills. Command Category Self -
Left Pistilplay Use Left Pistil skills. Command Category Self -
Life Preserver Guards against Petrification and Death. Passive Defense Self -
Lightning Eater Converts Lightning damage to HP. Passive Defense Self -
Lightning Ward Halves Lightning damage. Passive Defense Self -
Lightningproof Nullifies Lightning damage. Passive Defense Self -
Lightningstrike Adds Lightning to attacks and skills. Passive Offense Self -
Luck Raise the user's Luck. Active Gamble Self 8
MP Stroll Automatically restores MP while walking. Passive Auto Self -
Machinations Use Machina Maw skills. Command Category Self -
Magic Booster Strengthens spells but doubles their MP cost. Passive Auto Self -
Magic Counter Strike back after being attacked with magic. Passive Offense Self -
Majo's Soul Constant Berserk and Poison but instead of physical attacks, uses magic. Passive Auto Self -
Mix Combine two items for various results. Command Command Self -
More Encounters Raises the frequency of random enemy encounters. Passive Auto Self -
Mug Steal items and damage one enemy. Command Command Self -
No Encounters Eliminate random enemy encounters. Passive Auto Self -
No Fear Cast Shell and Protect on the user. Active Bushido Self 12
Nonpareil Raise the user's Strength and Accuracy. Active Bushido Self 10
Omni Eater Turns elemental damage to HP. Passive Defense Self -
Omnistrike Adds all elements to attacks. Passive Offense Self -
On the Level Damage one enemy according to the user's EXP level. Active Gunplay Self 12
One MP Cost Reduces MP cost to 1. Passive Auto Self -
Physicist Doubles the potency of non-elemental items. Passive Auto Self -
Piercing Magic Attacks that would normally be reflected can get through. Passive Offense Self -
Pointlessproof Guards against Pointless. Passive Defense Self -
Poisonproof Guards against Poison. Passive Defense Self -
Poisontouch Adds Poison to attacks and skills. Passive Offense Self -
Ribbon Guards against all status ailments. Passive Defense Self -
Right Pistilplay Use Right Pistil skills. Command Category Self -
SOS ? Every hit does 9999 damage when HP is low. Passive Auto Self -
SOS Critical Always inflict critical hits when HP is low. Passive Auto Self -
SOS Haste Casts Haste when HP is low. Passive Auto Self -
SOS Protect Casts Protect when HP is low. Passive Auto Self -
SOS Regen Casts Regen when HP is low. Passive Auto Self -
SOS Shell Casts Shell when HP is low. Passive Auto Self -
SOS Spellspring Reduces MP cost to 0 when HP is low. Passive Auto Self -
SOS Wall Casts Shell and Protect when HP is low. Passive Auto Self -
Sanity Preserver Guards against Confusion and Berserk. Passive Defense Self -
Scan Lv. 2 Allow user to rotate targets when casting Scan. Passive Auto Self -
Scan Lv. 3 Allows user to target party members with Scan. Passive Auto Self -
Sense Preserver Guards against Silence and Darkness. Passive Defense Self -
Sentinel Take less physical damage for one turn. Command Command Self -
Shield Guard fully against physical attacks. Active Fallalery Self 36
Silenceproof Guards against Silence. Passive Defense Self -
Silencetouch Adds Silence to attacks and skills. Passive Offense Self -
Sing Raise the party's attributes until the end of battle. Command Category Self -
Sinistral Arts Use Sinistral Wing skills. Command Category Self -
Sleepproof Guards against Sleep. Passive Defense Self -
Sleeptouch Adds Sleep to attacks and skills. Passive Offense Self -
Slowproof Guards against Slow. Passive Defense Self -
Slowtouch Adds Slow to attacks and skills. Passive Offense Self -
Smash Use Smasher-R skills. Command Category Self -
Spellspring Reduces MP cost to zero. Passive Auto Self -
Stash Use a hidden item. Takes time, but no items are expended. Command Category Self -
Stoneproof Guards against Petrification. Passive Defense Self -
Stonetouch Adds Petrification to attacks and skills. Passive Offense Self -
Stopproof Guards against Stop. Passive Defense Self -
Stoptouch Adds Stop to attacks and skills. Passive Offense Self -
Super Ribbon Protects against all status ailments, but it's Hypello, so... Passive Defense Self -
Swordplay Use Warrior skills. Command Category Self -
Tetra Eater Converts Fire, Ice, Lightning, and Water damage to HP. Passive Defense Self -
Tetra Ward Reduces Fire, Ice, Lightning, and Water damage by half. Passive Defense Self -
Tetraproof Nullifies Fire, Ice, Lightning, and Water damage. Passive Defense Self -
Tetrastrike Adds Fire, Ice, Lightning, and Water elements to attacks and skills. Passive Offense Self -
Throttle Use Full Throttle skills. Command Category Self -
Time Preserver Guards against Slow and Stop. Passive Defense Self -
Trigger Happy Lv. 2 Extends the time allotted for Trigger Happy. Passive Speed Self -
Trigger Happy Lv. 3 Extends the time allotted for Trigger Happy. Passive Speed Self -
Triple AP Triples the amount of AP earned. Passive Auto Self -
Triple HP Triples max HP. Passive Auto Self -
Turbo Arcana Cuts the time required for Arcana by 40%. Passive Speed Self -
Turbo Black Magic Cuts the time required for Black Magic by 40%. Passive Speed Self -
Turbo Bushido Cuts the time required for Bushido by 40%. Passive Speed Self -
Turbo Instinct Cuts the time required for Instinct by 40%. Passive Speed Self -
Turbo Swordplay Cuts the time required for Swordplay by 40%. Passive Speed Self -
Turbo White Magic Cuts the time required for White Magic by 40%. Passive Speed Self -
Vigor Restores some HP to the user. Command Command Self -
Water Eater Converts Water damage to HP. Passive Defense Self -
Water Ward Halves Water damage. Passive Defense Self -
Waterproof Nullifies Water damage. Passive Defense Self -
Waterstrike Adds Water to attacks and skills. Passive Offense Self -
White Magic Cast white magic spells. Command Category Self -
White Magic Lv. 2 Cuts the time required for White Magic by 30%. Passive Speed Self -
White Magic Lv. 3 Cuts the time required for White Magic in half. Passive Speed Self -
Wildcat Use Cait Sith Mascot skills. Command Category Self -