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Name↑ |
Description |
Type |
Category |
Target |
MP |
Auto-Haste |
Automatically casts Haste. |
Passive |
Auto |
Self |
- |
Auto-Pointless |
Constant Pointless. |
Passive |
Auto |
Self |
- |
Auto-Protect |
Automatically casts Protect. |
Passive |
Auto |
Self |
- |
Auto-Reflect |
Automatically casts Reflect. |
Passive |
Auto |
Self |
- |
Auto-Regen |
Automatically casts Regen. |
Passive |
Auto |
Self |
- |
Auto-Shell |
Automatically casts Shell. |
Passive |
Auto |
Self |
- |
Auto-Wall |
Automatically casts Shell and Protect. |
Passive |
Auto |
Self |
- |
Berserkproof |
Guards against Berserk. |
Passive |
Defense |
Self |
- |
Berserktouch |
Adds Berserk to attacks and skills. |
Passive |
Offense |
Self |
- |
Black Magic Lv. 2 |
Cuts the time required for Black Magic by 30%. |
Passive |
Speed |
Self |
- |
Black Magic Lv. 3 |
Cuts the time required for Black Magic in half. |
Passive |
Speed |
Self |
- |
Break Damage Limit |
Allows max damage to exceed 9999. |
Passive |
Auto |
Self |
- |
Break HP Limit |
Allows max HP to exceed 9999. |
Passive |
Auto |
Self |
- |
Chemist |
Doubles the potency of recovery items. |
Passive |
Auto |
Self |
- |
Confuseproof |
Guards against Confusion |
Passive |
Defense |
Self |
- |
Confusetouch |
Adds Confusion to attacks and skills. |
Passive |
Offense |
Self |
- |
Counterattack |
Strike back after being physically attacked. |
Passive |
Offense |
Self |
- |
Critical |
Always inflict critical hits. |
Passive |
Auto |
Self |
- |
Curseproof |
Guards against Curse. |
Passive |
Defense |
Self |
- |
Darkproof |
Guards against Darkness. |
Passive |
Defense |
Self |
- |
Darktouch |
Adds Darkness to attacks and skills. |
Passive |
Offense |
Self |
- |
Deathproof |
Guards against Death. |
Passive |
Defense |
Self |
- |
Deathtouch |
Adds Death to attacks and skills. |
Passive |
Defense |
Self |
- |
Doomproof |
Guards against Doom. |
Passive |
Defense |
Self |
- |
Doomtouch |
Adds Doom to attacks and skills. |
Passive |
Offense |
Self |
- |
Double AP |
Doubles amount of AP earned. |
Passive |
Auto |
Self |
- |
Double All |
Equivalent of Gillionaire, Double EXP, Double Items and Double AP abilites all at once |
Passive |
Auto |
Self |
- |
Double EXP |
Doubles the amount of EXP earned after battle. |
Passive |
Auto |
Self |
- |
Double HP |
Doubles max HP. |
Passive |
Auto |
Self |
- |
Double Items |
Doubles the number of items earned after battle. |
Passive |
Auto |
Self |
- |
Double MP |
Doubles max MP. |
Passive |
Auto |
Self |
- |
Elementalist |
Doubled the potency of elemental items. |
Passive |
Auto |
Self |
- |
Evade & Counter |
Evade physical attacks and strike back. |
Passive |
Offense |
Self |
- |
Fiend Hunter Lv. 2 |
Cuts time required for Fiend Hunter by 40%. |
Passive |
Speed |
Self |
- |
Fire Eater |
Converts Fire damage to HP. |
Passive |
Defense |
Self |
- |
Fire Ward |
Halves Fire damage. |
Passive |
Defense |
Self |
- |
Fireproof |
Nullifies Fire damage. |
Passive |
Defense |
Self |
- |
Firestrike |
Adds Fire to attacks and skills. |
Passive |
Offense |
Self |
- |
First Strike |
Act at the beginning of battle. |
Passive |
Auto |
Self |
- |
Flurry Lv. 2 |
Cuts the time required for Flurry to attack by 30%. |
Passive |
Speed |
Self |
- |
Flurry Lv. 3 |
Cuts the time required for Flurry to attack in half. |
Passive |
Speed |
Self |
- |
Ghiki Lv. 2 |
Cuts the time required for Ghiki to attack by 30%. |
Passive |
Speed |
Self |
- |
Ghiki Lv. 3 |
Cuts the time required for Ghiki to attack in half. |
Passive |
Speed |
Self |
- |
Gillionaire |
Doubles the amount of gil earned after battle. |
Passive |
Auto |
Self |
- |
Gravity Eater |
Converts Gravity damage to HP. |
Passive |
Defense |
Self |
- |
Gravityproof |
Nullifies Gravity damage. |
Passive |
Defense |
Self |
- |
Gravitystrike |
Adds Gravity to attacks and skills. |
Passive |
Offense |
Self |
- |
HP Stroll |
Automatically restores HP while walking. |
Passive |
Auto |
Self |
- |
Half MP Cost |
Reduces MP cost by one-half. |
Passive |
Auto |
Self |
- |
Health Preserver |
Guards against Poison and Sleep. |
Passive |
Defense |
Self |
- |
Holy Eater |
Converts Holy damage to HP. |
Passive |
Defense |
Self |
- |
Holystrike |
Adds Holy to attacks and skills. |
Passive |
Offense |
Self |
- |
Ice Eater |
Converts Ice damage to HP. |
Passive |
Defense |
Self |
- |
Ice Ward |
Halves Ice damage. |
Passive |
Defense |
Self |
- |
Iceproof |
Nullifies Ice damage. |
Passive |
Defense |
Self |
- |
Icestrike |
Adds Ice to attacks and skills. |
Passive |
Offense |
Self |
- |
Initiative |
Raises the party's chance of a preemptive strike. |
Passive |
Auto |
Self |
- |
Itchproof |
Guards against Itchy. |
Passive |
Defense |
Self |
- |
Item Hunter |
Improves the odds of enemies dropping items. |
Passive |
Auto |
Self |
- |
Items Lv. 2 |
Cuts the time required to use items by 80%. |
Passive |
Speed |
Self |
- |
Kijo's Soul |
Constant Berserk and Poison. |
Passive |
Auto |
Self |
- |
Kogoro Lv. 2 |
Cuts time required for Kogoro to attack by 30% |
Passive |
Speed |
Self |
- |
Kogoro Lv. 3 |
Cuts time required for Kogoro to attack in half. |
Passive |
Speed |
Self |
- |
Life Preserver |
Guards against Petrification and Death. |
Passive |
Defense |
Self |
- |
Lightning Eater |
Converts Lightning damage to HP. |
Passive |
Defense |
Self |
- |
Lightning Ward |
Halves Lightning damage. |
Passive |
Defense |
Self |
- |
Lightningproof |
Nullifies Lightning damage. |
Passive |
Defense |
Self |
- |
Lightningstrike |
Adds Lightning to attacks and skills. |
Passive |
Offense |
Self |
- |
MP Stroll |
Automatically restores MP while walking. |
Passive |
Auto |
Self |
- |
Magic Booster |
Strengthens spells but doubles their MP cost. |
Passive |
Auto |
Self |
- |
Magic Counter |
Strike back after being attacked with magic. |
Passive |
Offense |
Self |
- |
Majo's Soul |
Constant Berserk and Poison but instead of physical attacks, uses magic. |
Passive |
Auto |
Self |
- |
More Encounters |
Raises the frequency of random enemy encounters. |
Passive |
Auto |
Self |
- |
No Encounters |
Eliminate random enemy encounters. |
Passive |
Auto |
Self |
- |
Omni Eater |
Turns elemental damage to HP. |
Passive |
Defense |
Self |
- |
Omnistrike |
Adds all elements to attacks. |
Passive |
Offense |
Self |
- |
One MP Cost |
Reduces MP cost to 1. |
Passive |
Auto |
Self |
- |
Physicist |
Doubles the potency of non-elemental items. |
Passive |
Auto |
Self |
- |
Piercing Magic |
Attacks that would normally be reflected can get through. |
Passive |
Offense |
Self |
- |
Pointlessproof |
Guards against Pointless. |
Passive |
Defense |
Self |
- |
Poisonproof |
Guards against Poison. |
Passive |
Defense |
Self |
- |
Poisontouch |
Adds Poison to attacks and skills. |
Passive |
Offense |
Self |
- |
Ribbon |
Guards against all status ailments. |
Passive |
Defense |
Self |
- |
SOS ? |
Every hit does 9999 damage when HP is low. |
Passive |
Auto |
Self |
- |
SOS Critical |
Always inflict critical hits when HP is low. |
Passive |
Auto |
Self |
- |
SOS Haste |
Casts Haste when HP is low. |
Passive |
Auto |
Self |
- |
SOS Protect |
Casts Protect when HP is low. |
Passive |
Auto |
Self |
- |
SOS Regen |
Casts Regen when HP is low. |
Passive |
Auto |
Self |
- |
SOS Shell |
Casts Shell when HP is low. |
Passive |
Auto |
Self |
- |
SOS Spellspring |
Reduces MP cost to 0 when HP is low. |
Passive |
Auto |
Self |
- |
SOS Wall |
Casts Shell and Protect when HP is low. |
Passive |
Auto |
Self |
- |
Sanity Preserver |
Guards against Confusion and Berserk. |
Passive |
Defense |
Self |
- |
Scan Lv. 2 |
Allow user to rotate targets when casting Scan. |
Passive |
Auto |
Self |
- |
Scan Lv. 3 |
Allows user to target party members with Scan. |
Passive |
Auto |
Self |
- |
Sense Preserver |
Guards against Silence and Darkness. |
Passive |
Defense |
Self |
- |
Silenceproof |
Guards against Silence. |
Passive |
Defense |
Self |
- |
Silencetouch |
Adds Silence to attacks and skills. |
Passive |
Offense |
Self |
- |
Sleepproof |
Guards against Sleep. |
Passive |
Defense |
Self |
- |
Sleeptouch |
Adds Sleep to attacks and skills. |
Passive |
Offense |
Self |
- |
Slowproof |
Guards against Slow. |
Passive |
Defense |
Self |
- |
Slowtouch |
Adds Slow to attacks and skills. |
Passive |
Offense |
Self |
- |
Spellspring |
Reduces MP cost to zero. |
Passive |
Auto |
Self |
- |
Stoneproof |
Guards against Petrification. |
Passive |
Defense |
Self |
- |
Stonetouch |
Adds Petrification to attacks and skills. |
Passive |
Offense |
Self |
- |
Stopproof |
Guards against Stop. |
Passive |
Defense |
Self |
- |
Stoptouch |
Adds Stop to attacks and skills. |
Passive |
Offense |
Self |
- |
Super Ribbon |
Protects against all status ailments, but it's Hypello, so... |
Passive |
Defense |
Self |
- |
Tetra Eater |
Converts Fire, Ice, Lightning, and Water damage to HP. |
Passive |
Defense |
Self |
- |
Tetra Ward |
Reduces Fire, Ice, Lightning, and Water damage by half. |
Passive |
Defense |
Self |
- |
Tetraproof |
Nullifies Fire, Ice, Lightning, and Water damage. |
Passive |
Defense |
Self |
- |
Tetrastrike |
Adds Fire, Ice, Lightning, and Water elements to attacks and skills. |
Passive |
Offense |
Self |
- |
Time Preserver |
Guards against Slow and Stop. |
Passive |
Defense |
Self |
- |
Trigger Happy Lv. 2 |
Extends the time allotted for Trigger Happy. |
Passive |
Speed |
Self |
- |
Trigger Happy Lv. 3 |
Extends the time allotted for Trigger Happy. |
Passive |
Speed |
Self |
- |
Triple AP |
Triples the amount of AP earned. |
Passive |
Auto |
Self |
- |
Triple HP |
Triples max HP. |
Passive |
Auto |
Self |
- |
Turbo Arcana |
Cuts the time required for Arcana by 40%. |
Passive |
Speed |
Self |
- |
Turbo Black Magic |
Cuts the time required for Black Magic by 40%. |
Passive |
Speed |
Self |
- |
Turbo Bushido |
Cuts the time required for Bushido by 40%. |
Passive |
Speed |
Self |
- |
Turbo Instinct |
Cuts the time required for Instinct by 40%. |
Passive |
Speed |
Self |
- |
Turbo Swordplay |
Cuts the time required for Swordplay by 40%. |
Passive |
Speed |
Self |
- |
Turbo White Magic |
Cuts the time required for White Magic by 40%. |
Passive |
Speed |
Self |
- |
Water Eater |
Converts Water damage to HP. |
Passive |
Defense |
Self |
- |
Water Ward |
Halves Water damage. |
Passive |
Defense |
Self |
- |
Waterproof |
Nullifies Water damage. |
Passive |
Defense |
Self |
- |
Waterstrike |
Adds Water to attacks and skills. |
Passive |
Offense |
Self |
- |
White Magic Lv. 2 |
Cuts the time required for White Magic by 30%. |
Passive |
Speed |
Self |
- |
White Magic Lv. 3 |
Cuts the time required for White Magic in half. |
Passive |
Speed |
Self |
- |