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Name↑ |
MP |
Type |
Description |
1,000 Needles |
8 |
Blue Magic |
Always does 1000 damage to target, regardless of defenses. |
Angel's Snack |
4 |
Blue Magic |
Same effect as using Remedy on all allies. |
Annoy |
4 |
Thief |
Causes Trouble status on an enemy. |
Aqua Breath |
14 |
Blue Magic |
Causes Water damage to all enemies. |
Ark |
80 |
Summon |
Causes Shadow damage to all enemies. |
Armor Break |
4 |
Sword Art |
Reduces target's physical defense. |
Atomos |
32 |
Summon |
Reduces all enemies' HP by a percentage. |
Aura |
12 |
Flair |
Casts Auto-Life and Regen on one party member. |
Auto-Life |
14 |
Blue Magic |
Automatically casts Life on target when the target is killed. |
Bad Breath |
16 |
Blue Magic |
Causes Confuse, Darkness, Poison, Slow, and Mini to target. |
Bahamut |
56 |
Summon |
Causes non-elemental damage to all enemies. |
Berserk |
6 |
White Magic |
Raises target's attack strength but it attacks uncontrollably. |
Bio |
18 |
Black Magic |
Causes large amount of damage and may cause Poison status to target(s). |
Bio Sword |
20 |
Sword Magic |
Strikes the enemy with non-elemental damage and may cause Poison. |
Blind |
6 |
White Magic |
Causes Darkness status. |
Blizzaga |
24 |
Black Magic |
Causes large amount of Ice damage. |
Blizzaga Sword |
30 |
Sword Magic |
Strikes the enemy with large Ice damage. |
Blizzara |
12 |
Black Magic |
Causes medium amount of Ice damage. |
Blizzara Sword |
12 |
Sword Magic |
Strikes the enemy with medium Ice damage. |
Blizzard |
6 |
Black Magic |
Causes small amount of Ice damage. |
Blizzard Sword |
6 |
Sword Magic |
Strikes the enemy with small Ice damage. |
Break |
18 |
Black Magic |
Causes Petrify to the target. |
Carbuncle |
24 |
Summon |
Casts Reflect, Haste, Shell, or Vanish on all party members (depends on what Add-On is equipped - see Eiko). |
Chakra |
4 |
Flair |
Restores HP and MP of target. |
Charge! |
10 |
Sword Art |
Makes all Near Death party members "Attack". |
Cherry Blossom |
46 |
Dragon Knight |
Causes non-elemental damage to all enemies. |
Climhazzard |
32 |
Sword Art |
Causes non-elemental damage to all enemies. |
Comet |
16 |
Black Magic |
Causes non-elemental damage to target. |
Confuse |
8 |
White Magic |
Makes target(s) behave randomly. |
Countdown |
16 |
Flair |
Target's life ends after a 10 count. |
Cura |
10 |
White Magic |
Restores medium amount of HP to target(s). |
Curaga |
22 |
White Magic |
Restores large amount of HP to target(s). |
Cure |
6 |
White Magic |
Restores small amount of HP to target(s). |
Curse |
12 |
Flair |
Give an enemy a weakness against a random element. |
Darkside |
0 |
Sword Art |
Uses HP to cause Shadow damage. |
Death |
20 |
Black Magic |
Instantly kills target. |
Demi |
18 |
Black Magic |
Decreases target's HP based on its total HP. |
Demi Shock |
20 |
Flair |
Removes a percentage of the target's HP. |
Detect |
0 |
Thief |
Shows an enemy's stealable items in order of difficulty to steal. |
Dispel |
16 |
White Magic |
Removes Slow, Stop, Reflect, Vanish, Protect, Shell, Float, Haste, Regen, and Auto-Life status. |
Doom |
12 |
Blue Magic |
Target's life ends after a 10 count. |
Doomsday |
72 |
Black Magic |
Causes Shadow damage to all allies and enemies. |
Doomsday Sword |
50 |
Sword Magic |
Strikes the enemy with Shadow damage). |
Dragon Breath |
78 |
Dragon Knight |
Reduces HP of all enemies. |
Dragon's Crest |
16 |
Dragon Knight |
Deals physical damage to the enemy. |
Drain |
14 |
Black Magic |
Drains HP from target and transfers it to the caster. |
Earth Shake |
20 |
Blue Magic |
Causes Earth damage to all enemies. |
Esuna |
20 |
White Magic |
Cures Poison, Sleep, Heat, Freeze, Mini, Gradual Petrify, Silence and Darkness status. |
Fenrir |
30 |
Summon |
Causes Earth or Wind damage to all enemies (depends on what Add-On is equipped). |
Fira |
12 |
Black Magic |
Causes medium amount of Fire damage. |
Fira Sword |
12 |
Sword Magic |
Strikes the enemy with medium Fire damage. |
Firaga |
24 |
Black Magic |
Causes large amount of Fire damage. |
Firaga Sword |
30 |
Sword Magic |
Strikes the enemy with large Fire damage. |
Fire |
6 |
Black Magic |
Causes small amount of Fire damage. |
Fire Sword |
6 |
Sword Magic |
Strikes the enemy with small Fire damage. |
Flare |
40 |
Black Magic |
Causes non-elemental damage to target. |
Flare Sword |
60 |
Sword Magic |
Strikes the enemy with non-elemental damage. |
Flee |
0 |
Thief |
Party will attempt to flee from battle with good chance of success. |
Float |
6 |
White Magic |
Causes target(s) to levitate (immune to Earth damage). |
Free Energy |
10 |
Dyne |
Deals physical damage to an enemy. |
Frog Drop |
10 |
Blue Magic |
Damages target according to the number of frogs Quina has caught so far. |
Frost |
8 |
Blue Magic |
Causes Freeze to the target. |
Full-Life |
24 |
White Magic |
Target recovers from KO with full HP. |
Goblin Punch |
4 |
Blue Magic |
Causes non-elemental damage to an enemy. |
Grand Lethal |
60 |
Dyne |
Deals physical damage to all enemies. |
Haste |
8 |
White Magic |
Causes Haste (increases target(s) speed). |
Holy |
36 |
White Magic |
Causes Holy damage to target. |
Iai Strike |
16 |
Sword Art |
Causes instant death to the target. |
Ifrit |
26 |
Summon |
Causes Fire damage to all enemies. |
Jewel |
4 |
White Magic |
Extracts Ore from target. |
LV3 Def-less |
12 |
Blue Magic |
Reduces defense of all enemies with levels that are multiples of 3. |
LV4 Holy |
22 |
Blue Magic |
Causes Holy damage to all enemies with levels that are multiples of 4. |
LV5 Death |
20 |
Blue Magic |
Kills all enemies with levels that are multiples of 5. |
Lancer |
10 |
Dragon Knight |
Reduces the enemy's HP and MP. |
Leviathan |
42 |
Summon |
Causes Water damage to all enemies. |
Life |
8 |
White Magic |
Revives target and restores small amount of HP. |
Limit Glove |
10 |
Blue Magic |
Causes non-elemental damage to the target when your HP is 1. |
Lucky Seven |
6 |
Thief |
Causes physical damage to an enemy based on luck. |
Luna |
12 |
Dragon Knight |
Causes Berserk to all targets. |
Madeen |
54 |
Summon |
Causes Holy damage to all enemies. |
Magic Break |
4 |
Sword Art |
Reduces target's magic power. |
Magic Hammer |
2 |
Blue Magic |
Reduces the target's MP. |
Matra Magic |
8 |
Blue Magic |
Reduces the target's HP to 1. |
Mental Break |
8 |
Sword Art |
Reduces target's magic defense. |
Meo Twister |
32 |
Dyne |
Deals physical damage to all enemies. |
Meteor |
42 |
Black Magic |
Causes non-elemental damage to all enemies. |
Might |
14 |
White Magic |
Raises target(s) physical attack power. |
Mighty Guard |
64 |
Blue Magic |
Casts Shell and Protect on all allies. |
Mini |
8 |
White Magic |
Lowers target's defense and attack power. |
Minus Strike |
8 |
Sword Art |
Damages target with difference between his current HP and max HP. |
Mustard Bomb |
10 |
Blue Magic |
Causes Heat to the target. |
Night |
14 |
Blue Magic |
Causes Sleep to all enemies. |
No Mercy |
12 |
Flair |
Causes non-elemental damage to the enemy. |
Odin |
28 |
Summon |
Instant death on all enemies (Wind damage if death attack fails but only if using Odin's Sword ability). |
Osmose |
2 |
Black Magic |
Drains MP from target and transfers it to the caster. |
Panacea |
4 |
White Magic |
Cures Venom and Poison status. |
Phoenix |
32 |
Summon |
Causes Fire damage to all enemies, and all party members recover from KO. |
Poison |
8 |
Black Magic |
Causes small amount of damage and may cause Poison to target(s). |
Power Break |
8 |
Sword Art |
Reduces target's physical attack power. |
Protect |
6 |
White Magic |
Reduces target(s) damage from physical attacks. |
Pumpkin Head |
12 |
Blue Magic |
Damages target with the difference between Quina's max HP and current HP. |
Ramuh |
22 |
Summon |
Causes Thunder damage to all enemies. |
Reflect |
6 |
White Magic |
Magic attacks against target are reflected back onto caster. |
Regen |
14 |
White Magic |
HP is gradually restored to target(s). |
Reis's Wind |
12 |
Dragon Knight |
Casts Regen on entire party. |
Revive |
20 |
Flair |
Target is revived with full HP. |
Roulette |
18 |
Blue Magic |
Randomly kills one target (ally or enemy). |
Sacrifice |
32 |
Thief |
Sacrifices himself to restore HP and MP of the other party members. |
Scan |
4 |
White Magic |
Shows HP, MP, and weaknesses of target. |
Scoop Art |
14 |
Dyne |
Deals physical damage to an enemy. |
Shell |
6 |
White Magic |
Reduces target(s) damage from magic attacks. |
Shift Break |
16 |
Dyne |
Deals physical damage to all enemies. |
Shiva |
24 |
Summon |
Causes Ice damage to all enemies. |
Shock |
46 |
Sword Art |
Deals physical damage to the target. |
Silence |
8 |
White Magic |
Prevents target(s) from casting magic spells. |
Six Dragons |
28 |
Dragon Knight |
Fully restores HP and/or MP, or reduces HP and/or MP to 1, or does nothing. |
Sleep |
10 |
Black Magic |
Puts target(s) to Sleep. |
Slow |
6 |
Black Magic |
Causes Slow (Halves target's speed). |
Solution 9 |
48 |
Dyne |
Deals physical damage to an enemy. |
Soul Blade |
6 |
Thief |
Hits an enemy with the status effect of current weapon (if any). |
Spare Change |
0 |
Flair |
Causes non-elemental damage to all enemies by using Gil. |
Stellar Circle 5 |
24 |
Dyne |
Deals physical damage to an enemy. |
Stock Break |
26 |
Sword Art |
Causes non-elemental damage to all enemies. |
Stona |
8 |
White Magic |
Cures Petrify and Gradual Petrify status. |
Stop |
8 |
Black Magic |
Causes Stop (Freezes target in time). |
Thievery |
8 |
Thief |
Causes physical damage to an enemy based on how many treasures you have found. |
Thundaga |
24 |
Black Magic |
Causes large amount of Thunder damage. |
Thundaga Sword |
30 |
Sword Magic |
Strikes the enemy with large Thunder damage. |
Thundara |
12 |
Black Magic |
Causes medium amount of Thunder damage. |
Thundara Sword |
12 |
Sword Magic |
Strikes the enemy with medium Thunder damage. |
Thunder |
6 |
Black Magic |
Causes small amount of Thunder damage. |
Thunder Slash |
24 |
Sword Art |
Causes Thunder damage to the target. |
Thunder Sword |
6 |
Sword Magic |
Strikes the enemy with small Thunder damage. |
Tidal Flame |
12 |
Dyne |
Deals physical damage to all enemies. |
Twister |
22 |
Blue Magic |
Causes Wind damage to all enemies. |
Vanish |
8 |
Blue Magic |
Makes target impervious to physical attacks. |
Water |
22 |
Black Magic |
Causes large amount of Water damage. |
Water Sword |
26 |
Sword Magic |
Strikes the enemy with Water damage. |
What's That!? |
2 |
Thief |
Turns enemy around to allow a back attack. |
White Draw |
36 |
Dragon Knight |
Restores some MP to all allies. |
White Wind |
14 |
Blue Magic |
Restores some HP to all allies. |