Destruction of Zanarkand

Once you are in control, talk to the fans waving at you. Head to the stadium to get to your blitzball game. After Sin's initial attack, Auron will show up and give you a Longsword. Punch your way through the Sinscales. You don't get anything for any of your fights here so don't worry about how many you kill.

Along the way, you'll have to battle Sinspawn Ammes along with 4 Sinscales. The final battle is a legion of Sinscales that don't ever stop coming. Follow Auron's instructions to win the battle.

Ruins

You'll wake up alone, swimming in some submerged ruins. Swim to the west side to find an Al Bhed Compilation Sphere and a chest with 2 Potions. On the east side is an Al Bhed inscription and a chest with 200 gil. Head north to get to the next area.

Take the left path at the fork to get a Hi-Potion. When take the north path, it crumbles and drops you into the water. You'll be attacked by 3 Sahagin. After defeating 2 of them, Geosgaeno will swallow the last one and then attack you. After 3 turns, you'll flee the battle.

After your escape, head north to a large room. Head to the right and through the door and search to find the Flint. Head north and up the stairs and grab the Withered Bouquet at the top. Continue through the door and around the balcony to get a Hi-Potion. Use what you have found to make a fire. Suddenly, Klikk attacks you. After a few rounds, a group of Al Bhed show up and one of them joins you in your battle. Afterwards, they take you prisoner.

Salvage Ship

You'll find yourself onboard the Al Bhed's ship. Talk to the guy on the left to get 3 Potions, then go to the far right corner to find Al Bhed Primer I. When ready, talk to the girl to get a tutorial on the Sphere Grid and then again to continue.

Head down into the water to reach the underwater ruins. Keep heading east until you reach what looks like a power core. When you go back, you'll have to fight Tros. Afterwards, head to the south and back to the ship. Sin shows up shortly and you're sucked off into the sea.

Besaid

Swim to the right to find a chest with the Moon Crest in it. Head to the left side of the beach to find a chest with 2 Antidotes in it. Go to the group on the beach. After talking with Wakka, talk to the rest of his team to obtain items and gil.

Follow Wakka until he pushes you off a cliff. Head south to find an underwater Phoenix Down and north to find a Hi-Potion. Follow the curve around to the southeast to find a chest with 2 Antidotes.

Once out of the water, head down the path to reach the village. Get the Phoenix Down in front of the first hut on the left. Behind the hut are 3 chests where you'll get 2 Potions, 400 gil and a Hi-Potion. When done exploring, head north to the temple and talk to the guy near the stairs. Afterwards, go back to the village and find Wakka in the middle house on the right. Take a nap and then head back to the temple.

Touch the glyphs to get inside the Cloister of Trials. Down the stairs, grab the Glyph Sphere and keep going. Put it in the door to open it, then take it back once you're through. Go around the corner and put it in the wall to open up an alcove. Inside is a Destruction Sphere, but don't take it just yet. Keep going until you find a pedestal. Touch the symbols opposite it to open a chamber. Grab the Besaid Sphere inside and put it in the pedestal. Don't push the pedestal yet, instead go back and get the Destruction Sphere and stick it where you got the Besaid Sphere. Go around the corner to find the revealed treasure which is a Rod of Wisdom. Now go back and push the pedestal straight back to open the way to the Chamber of the Fayth.

Go back outside and head to the center of the village where Yuna will summon her new aeon: Valefor. After talking to Yuna, talk to Wakka and tell him you want to sleep. When you wake up the next morning, pick up the Al Bhed Primer II and head outside. Wakka will give you the Brotherhood sword and then you'll be outside the village. Lulu and Yuna will be in your party now.

Before heading out, go back into the village and talk to the Item Shop lady (you don't have to buy anything). Go to the northeast hut and talk to the dog to get Valefor's second Overdrive: Energy Blast. Leave the village. While heading up the hill, you'll be given some basic battle tutorials. At the top of the hill, head northwest. When you start up the path, Kimahri will attack you. After you beat him, Kimahri will join you.

Continue along the path for some more battle tutorials. When you reach the ship, talk to the people there to see you off to get 3 Phoenix Downs, a Seeker's Ring, an Ether, a Remedy and 400 gil.

S.S. Liki

Go below decks to meet O'aka. If you loan him money now, when you meet him later, his prices will be lower and he'll have rarer items. In the room on the right, there's a Remedy. You can also get Potions sometimes if you kick the suitcase on the right. In the engine room to the south you'll find the Al Bhed Primer III.

Go back onto the deck and talk to Wakka and then Yuna. You'll be interrupted and have to fight Sin (Fin) along with unlimited Sinscale (II)s. Afterward, Tidus and Wakka will battle Sinspawn Echuilles along with unlimited Sinscale (III)s.

Kilika

Head west from the dock to watch Yuna's sending and then go to bed. Head west from the inn and save the little girl from the collapsing structure. To the right is a destroyed house with a chest containting 3 Potions. Go to the bar where you can open the chest containing an Ether. There's also the Al Bhed Primer IV on the counter. Now go east from the bar to meet Wakka.

Head north to reach the woods. Head east from the Save Sphere to find a chest with 2 Mana Spheres. Go back and then west and north to get a Scout. Going north from there, you'll run into some Crusaders. Talk to the one who stays to get a Remedy. Head east from there to find more Crusaders. Talk to the one who stays to get a Hi-Potion. Go north from there to find a chest with a Luck Sphere. If you defeat Lord Ochu in the center of the woods, talk to Luzzo just to the south to get an Elixir.

Head east then north and follow the path around to get to some stairs. Halfway up the stairs, you'll have to fight Sinspawn Geneaux.

  1. Once inside the temple, talk to Wakka and then go in to the Cloister of Trials.
  2. First take the Kilika Sphere from the pedestal and put it in the slot next to the door.
  3. Take it back out and head through the now open doorway.
  4. Insert the sphere into the slot at the far end to make a Glyph appear.
  5. Take the sphere back out and put it in the the left wall.
  6. Take the Glyph Sphere from the pedestal and put it in the right wall.
  7. Go back and touch the glyph to open the way to the next section.
  8. Touch the glowing tile on the right side to move the pedestal into the room.
  9. Take the Kilika Sphere from the right wall and put it in the pedestal.
  10. Go back to the previous room, get the Glyph Sphere from the right wall and put in the spot where you just removed the Kilika Sphere.
  11. Now push the pedestal onto the glowing tile, then go down the stairs and get the Kilika Sphere from the section of wall that was just revealed.
  12. Go forward and put it in the slot next to the door to the north.
  13. Before going further, go back and get the Destruction Sphere from the alcove that you opened with the Glyph Sphere on the right and put it in the spot where you just removed the Kilika Sphere to open the secret chamber and get a Red Armlet.
  14. Go back to the north doorway and remove the sphere to open the way to the Chamber of the Fayth.

After you talk to Wakka and then try to exit, Yuna will appear, having obtained Ifrit. Return to the dock to board the ship for Luca.

S.S. Winno

Once you leave your cabin, you can talk to O'aka again and lend him more money if you want. Head to the bridge to pick up the Al Bhed Primer V. At the back of the boat, you'll meet the Goers and Yuna. If you try to go to the upper level you can eavedrop on Wakka and Lulu talking (you'll have to go up several times to hear the whole thing).

Once you touch the blitzball near the front of the ship you'll have to do the Jecht Shot Challenge. If you can do the shot successfully, you'll be able to use it in blitzball.

Luca

After landing, head northeast to see Maester Mika debark. Lulu shows up after your blitzball tutorial and takes Tidus to look for Auron.

Go down the stairs to the left of the ones going up. Get the 2 Hi-Potions from the chest and pickup the Al Bhed Primer VI behind one of the players on the left.

Go back out and down the stairs. Take the left path to circumnavigate the stadium in a clockwise fashion. On Number 1 Dock you can get 600 gil and a Tidal Spear. You can also meet O'aka here who will actually sell you stuff now. On Number 2 Dock you can get 2 Phoenix Downs in the chest there. On Number 5 Dock there's a Magic Sphere and HP Sphere hidden behind the crates in the back.

When you get back to the stadium entrance, head south. Head east from the bridge to reach the Square. From there, take the stairs on the right. Get the 1000 gil in the chest and then go back down and into the bar at the north end of the square. After Yuna's disappearance, Tidus, Lulu and Kimahri will have to track her down while Wakka plays blitzball.

Go back to the stadium and head left. You'll have to battle some Workers on the way. When you reach the Al Bhed ship, you'll have to fight Oblitzerator. Afterward go to the locker room and talk to Wakka to start the blitzball against the Goers.

After the game, Tidus and Wakka will be attacked by a number of Sahagin Chiefs while in the sphere. Then you'll be in control of Auron and must defeat a Vouivre. After that all 3 must fight a Garuda (Luca) together.

Follow Auron to where the others are waiting. Talk to Yuna and you'll be free to go your way with Auron now a member of your party. Go back into Luca and visit the Theater to find the Al Bhed Primer VII

Mi'ihen Highroad

Talk to everyone you meet as you travel along the Highroad and most will give you items including: 2 Antidotes, a Hi-Potions, and a Hunter's Spear. You can also find an Ice Brand in a chest behind a monument on the left side. You'll find Belgemine on the right side who you can challenge in an Aeon only battle. If you beat her she gives you a Echo Ring otherwise she'll give you a Seeker's Ring.

On the next stretch of road, there's a chest with a Remedy on the right side. A running man will give you a Red Ring if you can catch him.

The next section, someone will give you a Lv. 1 Key Sphere, 4 Antidotes, an Ether, a Hi-Potion and 600 gil. Talk to the boy before you examine the blitzball to get 3 Softs. There's 2000 gil on the right side in a chest. At the end of the section you can get 3 Eye Drops in the chest.

At the Inn, head outside to talk to Yuna. In the morning, someone will give you a Lv. 1 Key Sphere. When you try to leave, Rin will show up and give you the Al Bhed Primer VIII and 2 Mega-Potions. Once you step outside you'll have to battle Chocobo Eater. If you manage to push it off the cliff, you'll recieve 2 Lv. 1 Key Spheres. Afterward, you'll be able to ride a chocobo for free so get one and continue on.

Keep a lookout for a yellow feather on the left side of the road. Your chocobo can jump from there to reach the Heat Lance on the cliff. Just after that, you'll find the Al Bhed Primer IX lying on the road.

When you get to the North End of the highroad, you can pick up 2 Hi-Potions in a chest. Head southeast from there on your chocobo down to the valley. Jump from the feather to reach a Thunder Blade and Scout. Near the save sphere is a small trail that you can jump up with your chocobo to reach a Fortune Sphere. At the end of the road, you'll find the Mars Crest.

Go back to the north gate and talk to the people there. The guard on the left is taking donations for Operation Mi'ihen, if you give him gil, he'll give you stuff in return - 100 gil: Scout, 1000 gil: Ice Lance, 10000 gil: Moon Ring. Talk to the guard on the right about Operation Mi'ihen. When you go back, Seymour will show up and get you through.

Mushroom Rock

Talk to the people on the road to get a Tough Bangle, Ether, Hi-Potion, and 2 Phoenix Downs. Go north and talk to the person there to get a Hi-Potion. Ride the platform up and follow the path until you come to a man who will give you 10 Potions and a chest with 1000 gil. Continuing on, you'll find a chest with a Remedy on the right side. Along the way you can talk to Shelinda who will restore you if you talk to her several times. You'll next find a chest with a Hi-Potion hidden behind a pillar. Take the platform up to the next level.

Talk to the guys there to get an X-Potion and 400 gil then take the platform on the left down to get a Serene Armlet. Go back up and north. There's a small ledge just east of the next lift where you'll find the Al Bhed Primer X. Take the lift up and talk to the guard just before the last platform to get a Mega-Potion. Take the big lift to get to the ridge.

Walk past the cannons to reach the Command Center where Gatta will greet you. When you talk to Gatta again, your responses will determine whether he or Luzzo will die in the upcoming battle: choose the 2nd response both times to have Gatta die, anything else to let Luzzo die. After talking to Maester Kinoc, open the 2 chests near Yuna and Lulu to get a Serene Bracer and a Mega-Potion. When you're ready, talk to the guy on the right and shortly you'll be battling Sinspawn Gui. Afterward, Seymour will join Auron and Yuna to battle the revived Sinspawn Gui.

In the aftermath of the attack, pick up the Hi-Potion on the left side of the beach and then move on to the next section.

Djose Highroad and Temple

Talk to the people walking to get a Soft Ring, Mega-Potion, Ether and Hi-Potion. Get the 2 Phoenix Downs from the chest and the Al Bhed Primer XI behind the stone piller to the right of it. Just a little further on, search for the nearly hidden chest on the right containing a Bright Bangle.

Once you reach the temple, check the right side for a chest with 4000 gil and behind the inn for 4 Ability Spheres then head inside the temple. Just before entering the left chamber, there's a chest with an Ether. Inside the left room is a chest with a Remedy. There's a Mega Phoenix in the right chamber. Go through the center door to enter the Cloister of Trials.

  1. Take the 2 Djose Spheres and use them to open the door.
  2. Go forward to the chamber with the symbol on the floor and a pedestal.
  3. Take the 2 Djose Spheres and put in the in the 2 slots on the right side of the chamber.
  4. Push the pedestal to the right until it is directly underneath the upside-down pedestal, this will activate the charging mechanism.
  5. Take the brightly glowing Djose Sphere out of the pedestal and insert it in the slot to the right of the door to open it.
  6. Take to the 2 Djose Spheres on the right out of the wall and put them in the pedestal.
  7. Now push the pedestal into the room that you just opened up at the top until it falls into the pit of lightning.
  8. Use the floating pedestal to jump across the pit and push the far pedestal back to activate the center part of the Yevon symbol.
  9. Step on the glowing tile on the far left of the chamber to retrieve the pedestal.
  10. Take the 2 Djose Spheres from it and take them back to the first chamber to place them in the walls on either side.
  11. Take the Djose Sphere from the socket to the right of the top door and place in the socket just to the left to complete the symbol.
  12. Take the elevator that appears up to the next level.
  13. In the top room, push the 5 pedestals back to reveal another pedestal and a staircase.
  14. Ride the elevator back down and touch the glowing spot on the wall near the glowing floor tile on the left to reveal a hidden room.
  15. Take the Destruction Sphere and go back up the elevator.
  16. Place the Destruction Sphere in the pedestal and take the Magic Sphere from the revealed treasure chest.
  17. Head up the stairs to reach the Chamber of the Fayth.

After Yuna emerges after gaining Ixion, you'll be back outside the temple. Go into the Inn and get the Switch Hitter from the chest that is now accessible. Go back into the temple and head for the left chamber where you'll find Yuna sleeping. Wake her up and then head out. Talk to the people on the bridge to get a Halberd, 2 Hi-Potions, 10 Potions. When you get back to the fork, take the north path to reach the Moonflow.

Moonflow

Travel along the road until you meet Shelinda. Behind her is a chest with 3 Lv. 1 Key Spheres. After you meet Biran and Yenke, grab the X-Potion in the chest. A little ways further, look for a concealed path on the right for 3 more Lv. 1 Key Spheres. When you see Belgemine, talk to her and she will chalenge you to an Aeon duel. If you fight her she will give you the Summoner's Soul which allows you to teach abilities to your Aeons. If you beat her, you also get 2 Dragon Scales. Just past where Belgemine was, there's a hidden chest on the left with a Magic Def Sphere.

When you reach the Shoopuf boarding area, get 2 Phoenix Downs from the chest near the entrance and 5000 gil in the resting area near Lulu. When ready, talk to the driver to board the Shoopuf.

Partway through the crossing, Yuna is kidnapped by the Al Bhed again so Tidus and Wakka dive underwater to rescue her. Defeat Extractor to free her.

When you reach the far side, get the Al Bhed Primer XII on the platform and the Ether in the chest near the entrance. Leave the area and head into the forest where you'll find Rikku who will join your party. Just north of where you meet Rikku there's a chest with 4 Antidotes. There's another chest just before you get to Guadosalam with a Mega-Potion.

Guadosalam

First, there's a chest with a Mega-Potion to the right of Seymour's house. In the house on the west side, you'll find the Al Bhed Primer XIII on the floor and a hidden chest with 3000 gil. The chest behind the 2 Guado on the path leading to the Farplace contains an Elixir. Now go into Seymour's house.

At the top of the stairs, you'll find 2 Hi-Potions. Head to the door near where Yuna is standing and Trommel will let you in. Talk to all of your companions and then Seymour will show up. Afterward, head to the Farplane. On the left side of the passageway is a completely hidden chest with 8 Lightning Marbles in it. Once you reach the Farplane, talk to Wakka and your Brotherhood sword will gain several new abilities, then talk to Yuna.

Go back to Seymour's house and after some talk, go down to the tunnel leading out to the Thunder Plains, then go back to meet up with your companions. Once everyone is back together, head back down the tunnel exit.

Thunder Plains

Immediate to the right upon entering, you'll find 2 Phoenix Downs. Follow the left side up to find a chest with 2 Hi-Potions and then another with 5000 gil. Go to the right side and search the small alcove to find a Water Ball.

When you reach the rest stop, talk to Rikku and then Rin when he appears to recieve the Al Bhed Primer XIV. Follow Yuna to the back room and then in the morning talk to Rikku to continue. There's a Yellow Shield lying on the ground outside.

Once you're back on the plains, go east and south to find a chest with a X-Potion. After Yuna's announcement, go behind the shelter for an Ether. Further north on the left is a chest with a Remedy and on the right side you can pick up 2000 gil.

Macalania Woods

Take the path up into the trees and search for a Sleepy Cait Sith on the right side. Further along you'll come to a chest with 2000 gil. In the next section, just before the downward loop, there's a chest on the right with 3 Phoenix Downs. After the bird guy, go on to the next section and look for a hidden chest with a Remedy on the left.

In the next part, pick up the Al Bhed Primer XV near O'aka. Just past O'aka, Auron will open up a new path for the party. Follow the path in to where you'll battle Spherimorph. Afterward, you'll find your first Jecht's Sphere.

Go back to the main path and head north to reach Lake Macalania.

Lake Macalania

When you reach the Travel Agency, look on the ground to left to find the Al Bhed Primer XVI. Then talk to Clasko and tell him to become a chocobo breeder. You can't get it now, but remember to return here later and get the chest behind him for 4000 gil. Just after you pass the Travel Agency, the Al Bhed attack with Crawler and Negator. Afterward, Yuna leaves the party.

After the ride to the temple, grab the Mega-Potion and go in. Talk to the Al Bhed sitting by the path to get 400 gil. Once inside, speak to Trommel by the entrance to get a Shell Targe. There is also 5000 gil and 2 X-Potions to be had in chests on either side of the room. When you approach the center stair, someone will run out of the right chamber. Inside, you'll find 2 Remedys in a chest and if you talk to the man beside it, he'll give you 2 Hi-Potions. In the left chamber you can get 3 Phoenix Downs in the chest and an Elixir and Ether by talking to the people there. When ready, go up the stairs to the Cloister of Trials.

You're able to go straight through to the Chamber of the Fayth where you'll meet Seymour and be reunited with Yuna just in time for your big fight. You'll first battle Seymour with 2 Guado Guardians. After you've done enough damage to him, he'll summon Anima. Once you've defeated his summon, Seymour will redouble his efforts to kill you. When you head out of the Chamber after the battle, you'll have to do the Cloister of Trials challenge.

  1. Descend the ramp to the floor below.
  2. Go to the central collumn, take out the Glyph Sphere and put it in the pedestal.
  3. Push the pedestal toward the ice stalagmite.
  4. When it stops, push it toward the other ice stalagmite on the far side of the chamber.
  5. Follow the pedestal down the chute to the lower level then take the Glyph Sphere out of it and put it in the slot on the far left.
  6. Go back up and get the Macalania Sphere from the block that you just raised, bring it back down and put it in the pillar next to where you put the Glyph Sphere.
  7. Go back up and retrieve the Macalania Sphere from the far right side.
  8. Go down to the lower level again, put the Macalania Sphere in the pedestal and push it to the right.
  9. Go up to the floor level again and grab the Macalania Sphere from the spot at the top of the chute.
  10. Place it in the center pillar to complete the upper passageway.
  11. Go up the ramp and step on the glowing tile to bring the pedestal up.
  12. Take the Macalania Sphere out of it and then push it down the ramp.
  13. Go down to the floor level again and step on the glowing tile there to retrieve the pedestal which will now have a Destruction Sphere in it.
  14. Place the Macalania Sphere that you're holding into the far right slot to make the ice stalagmite reappear.
  15. Take the Macalania Sphere from the center column and place it in the slot above the chute to make it reappear.
  16. Take the Destruction Sphere from the pedestal and go down to the lower level.
  17. Put it in the slot next to the chute to make reveal the treasure chest which contains a Luck Sphere.
  18. Go back up and take the Macalania Sphere from the right side, place it in the pedestal, then push the pedestal down the chute again.
  19. Push the pedestal to the right and go back up.
  20. Grab the Macalania Sphere from the slot at the top of the chute and place it in the center column to complete the upper passageway once again.
  21. Go back up and head go forward to exit the Trials.

When you come out, you'll have to run from the Guado. As you run, whenever you're overtaken, you'll have to fight Guado Guardians along with some other fiends. When you come to the cravasse, look for the Lv. 1 Key Sphere on the right at the south end. After you leave the cravasse, you'll have to fight the Wendigo and 2 Guado Guardians.

After waking up at the bottom of the lake, talk to Rikku and then get the Lv. 2 Key Sphere behind Kimahri. Talk to Auron and then Sin will attack.

Sanubia Desert

Tidus finds himself alone at an oasis. Swim to the right to find 4 Remedys and then head north. You'll be attacked by a Zu and partway through the battle, Auron and Lulu will rejoin you. A short ways north and you'll find Wakka and a chest with 8 Al Bhed Potions.

Go southwest from there and then northeast to find Kimahri. Go back and head north where you'll run across Rikku and 2 chests with 2 Ether and 8 Al Bhed Potions. Follow Rikku north but watch for a section on the left that contains a chest with 4 Hi-Potions.

You'll arrive at the central part the desert which is a very large open area. Head northwest to find a chest with 2 X-Potions behind a rock. In the far western corner you'll find 2 Mega-Potions. East from there is a chest with 4 Hi-Potions. There's another 8 Al Bhed Potions next to the Save Sphere in the northwest.

Head west from the Save Sphere to find some ruins. In the southwest corner is a chest with an Elixir. Just north of where you came in are a couple of chests with a Lv. 2 Key Sphere and 10000 gil. Keep going north and search inside a half-buried building for the Al Bhed Primer XVII.

Return to the central desert and head north. Watch for the Al Bhed Primer XVIII on the ground.

In the next section, head northeast until you find the stone with the image on it. Head east from there to find 2 chests with 8 Hi-Potion and the Mercury Crest. Go back and north to find some sandpits with treasure chests near them. When you try to grab the chest it slides into the sandpit and if you go after it a Sandragora attacks. After defeating it you can get the chest. There are 2 pits containing 3 Megalixirs and 2 Teleport Spheres respectively. West of the pits is a chest with 3 Mega-Potions and just north of it is another with 2 X-Potions. Just before you reach Home, you'll have to battle another Sandragora.

Home

Search the dead body for 2 Hi-Potions. On the west side of the area, find the Al Bhed Primer XIX. Go through the door in the north and head forward until you're attacked, then follow your companions through the door in the northeast.

Follow Rikku down the stairs, then go back up and into the room on the left. Inside you'll find the Al Bhed Primer XX and 2 chests. The left one is the Chest of Dreams, whatever option you pick from the list is what will be inside. The right one requires you to translate 3 words into Al Bhed. The answers are: bottom center, right middle, and center middle. For answering correctly, you get a Friend Sphere.

Go back down the stairs and grab the chest with 6 Al Bhed Potions in front of you. Go right from the intersection and at the end of the corridor you'll find the Al Bhed Primer XXI. Inside the door on the right are 2 chests. The one on the right is locked by a numerical password. To open it input the following number: 5633. Your prize is a Special Sphere. To open the one on the left you must answer 4 questions in Al Bhed. The answers are: 3rd option, 4th option, 2nd option, 1st option. Your prize is a Skill Sphere.

Go back to the intersection and take the right path. At the bottom of the stairs, get the Lv. 2 Key Sphere from the chest on the right and a Lv. 4 Key Sphere hidden on the left. After reaching the Summoners' Sanctum, take the 10000 gil from the chest in the southwest corner of the room and leave.

Bevelle

Talk to your companions and explore the ship. When you return to the bridge, talk to the pilot to find out where Yuna is. Head for the top level of the airship, when you reach the cabin, talk to the Al Bhed on the left to receive 4 Al Bhed Potions. Go to the back of the cabin and ride the elevator to the top deck where you'll have to fight Evrae.

Once you reach Bevelle, fight your way forward to reach Yuna. After the confrontation, flee down the stairs to the Cloister of Trials. Be sure to pick up the Al Bhed Primer XXII just before entering the Cloister.

  1. At the first intersection, wait until the arrow is pointing right and then press [X] to go that direction.
  2. At the bottom of that path, take the Bevelle Sphere from the wall and insert it into the pedestal (there should now be 2 spheres in the pedestal).
  3. Return to the top level, take a right and then right again at the first intersection you come to.
  4. Take one of the spheres from the pedestal and place it in the slot there to make a new section appear.
  5. Push the pedestal back onto the track to continue, use the next glyph spot to do a 180 and then use the next glyph to turn right (you should be directly across from the spot you were just at).
  6. Take the Bevelle Sphere from the wall and put it in the pedestal, then return to the beginning.
  7. Take a right at the beginning intersection and then a left at the lower intersection.
  8. Pass up the next two intersections and take right at the last one before the edge.
  9. Take one of the spheres in the pedestal and place it in the slot there to create a bridge to another slot.
  10. Get back on the tram and let it wrap around, and take a right at the next to last glyph.
  11. Take the Glyph Sphere there and go back to the last intersection on this level where you just created the bridge.
  12. Insert the Glyph Sphere in the slot on the other side of the bridge to reveal a new section where you can grab a Destruction Sphere.
  13. Take the Destruction Sphere, return to the next to last intersection and place it in the slot where you got the Glyph Sphere.
  14. Go to the last intersection and back take the Bevelle Sphere that you used to make the bridge (you should now have 2 Bevelle Spheres again).
  15. Go to the 2nd intersection on this level now (you havn't been there yet) and push the pedestal onto the next section to continue on to a new area with some stairs.
  16. In the chest on the right at the top of the stairs is an HP Sphere.
  17. Step on the revealed glowing tile to bring the pedestal up here.
  18. Take one of the Bevelle Spheres and place it in the slot at the top to activate the path on the left.
  19. Push the pedestal on the path to reach the other chest which contains a Knight Lance (remember that you must have a Sphere in the pedestal or it won't budge).
  20. Follow the right path to the Chamber of the Fayth.

After Yuna receives Bahamut, you're captured and thrown into the Via Purifico.

Via Purifico

For the first section, Yuna starts out alone. Head east and then north to find Kimahri and a chest with a Mega-Potion. Head north from there until you run into Auron. Go west until you reach a locked room with some chests inside. Head south from there until you come to a pad. Go east to find Lulu and a chest with a Wht Magic Sphere. Continue south until you find a chest with an Elixir and a strange symbol on the wall. Touch the symbol to activate it then head north and east to return to the beginning.

Go north past the first chamber and hang a right. On the the north side is a chest with a Blk Magic Sphere and a glowing tile. Step on the tile and then go back and north to where you met Auron and go west until you see the teleport tile. Step on the tile when it is pointing west to be teleported into the locked room. The 3 chests inside contain a Skill Sphere, a Lucid Ring and 10000 gil.

Return to the place where you found Auron again and take the reddish north path. Issaru will attack with his aeons (Pterya, Grothia and Spathi) and Yuna will have to defend with hers.

Tidus, Wakka and Rikku must now find their way out. Follow the underwater tunnel until you come to a large circular chamber. When you enter, you'll have to fight Evrae Altana. If you defeat it without using the trigger commands, you'll be able to pick up the Rematch and Avenger in the tunnels on the way to the exit, otherwise, they'll be locked behind the door.

Just as the party is reunited, you'll be confronted by Seymour. Kimahri stays behind to stall him while the rest of you make your escape, but Yuna changes her mind and goes back for him, with the rest tagging along.

At the other end of the bridge, you'll rejoin Kimahri and take on Seymour Natus and Mortibody.

Calm Lands

Go find Yuna and talk to her. In the morning return to the campsite and locate the Lucid Ring. Then head east and follow the road to its end at reach the Calm Lands.

Follow the ridge down to the west until you reach the plains. In the middle of the plains is a trading post and just behind it is a chest with a Lv. 2 Key Sphere. In the southeast corner are 2 chests with 5000 gil and 10000 gil inside them. In the northwest corner you'll find the Al Bhed Primer XXIII. On the east side you'll find the Monster Arena. You can reach the Remiem Temple in the southeast corner.

When done exploring, go to the exit at the northeast corner. When you cross the bridge, you'll be forced to fight Defender X.

You can go down into the valley using the path on the right side. At the bottom, you'll find the entrance to the Cavern of the Stolen Fayth. Along the path to the right you can pick up the Rusty Sword.

Cavern of the Stolen Fayth

This section is optional for the overall story but if you want to obtain all the aeons, you'll have to complete it. Continue along the path into the cave until you come to a short side corridor on the right, at the end of which is a Megalixir.

After passing through a larger chamber you'll come to a fork. Take the right path to reach a small chamber with a Lv. 2 Key Sphere. At the next fork, take the forward path to reach a Fortune Sphere. Take the path to the left and at the crossroads, pick up the 2 Mega-Potions there. The left corridor has the Al Bhed Primer XXV.

When you approach the next large chamber you'll have to battle Yojimbo. After the battle, you can use the teleport pad. The chamber on the left contains a Flexible Arm. The chamber on the right contains an MP Sphere and 2 X-Potions.

Use the transporter to enter the Chamber of the Fayth where you'll need to bargain for the price to obtain the aeon. If you offer the fayth anything less than half his asking price, he'll dismiss you. If you offer him at least 3 times his asking price, then in addition to gaining Yojimbo, you'll also receieve 2 Teleport Spheres. When you are done, you can use the transporter to return to the cave's entrance.

Gagazet - Mountain Path

After you pass through the gate, Kimahri will have to battle Biran Ronso and Yenke Ronso alone.

When you reach the first section, check the ledge on the far right to find a chest with 20000 gil. A short ways forward on the left side is a hidden chest with 2 Mega-Potions. Continue along the winding path until you come to a fork with a short path uphill where you'll find Braska's Sphere. Going on, you'll come to another fork with another short path uphill. At the top you'll find a chest with a Defending Bracer. When you come to the next fork, take the right one and find 2 chests hidden under the main path to get an HP Sphere and a Lv. 4 Key Sphere.

When you reach the end of the path, you'll have to battle Seymour Flux and Mortiorchis.

After the battle, head north until Tidus finds himself back in old Zanarkand. Go in the door in the upper right to meet the fayth from the beginning. When it disappears, go outside and talk to it and shortly you'll wake up. Follow the path until you come to the cave.

Gagazet - Mountain Cave

When you reach the fork, you're forced to take the left path as the forward one is blocked. At the water, Tidus, Wakka, and Rikku will swim to the other side. Once there, you'll have to do the first trial which involves Wakka hitting the center of a target blocked by a rotating shield. After completing the trial, get the Lv. 1 Key Sphere from the chest that appears in front of you.

Return to the first fork. The forward path will now be open. You'll come to another fork. Take the right path to reach another underwater area. At the end of this path, you'll have to do the second trial - send Rikku to the Green, send Tidus to the Blue, and send Wakka to the Red. Afterward, get the Fortune Sphere from the chest that appears.

Return to the previous fork and take the right path. After a short underwater passage, you'll find 2 chests with a Return Sphere and a Recovery Ring.

Go back to the first fork again and take the left path once more. This time on the right side, you'll be able to enter the alcove and get the Pep Talk there.

Return to the second fork and go left. On the left side there will be a series of step-like rocks now that will take you upwards. Just as you reach the end of the cave, you'll be attacked by the Sanctuary Keeper.

Ruins of Zanarkand

Follow the path around the mountain. At the bottom of the mountain trail, you'll camp out for the night. When you are ready, head north into the ruins.

In the first section, look for a chest with a Fortune Sphere on the left. Then next part you'll find a Spiritual Targe in a chest on the left.

Once you reach the dome, head down until you are in a partially covered section. At one of the corners, you are able to climb up to the top and backtrack to find a chest with 10000 gil. When you reach the center, there is a dead-end on the right with a Friend Sphere. Continue on and just before entering the next section, look for a ramp downwards that will lead you to a Lv. 3 Key Sphere.

When you enter the next section, you can get a Luck Sphere on the right just before the stairs. Go up the stairs to reach the Cloister of Trials.

  1. In the first chamber, examine the map and then step on the corresponding tiles to match up with the display.
  2. 6 pedestals will appear and the door to the second chamber will open.
  3. Push in the outer pedestals on both sides to activate the 4 different puzzles in the second chamber.
  4. Examine the map in the second chamber and then step on the corresponding tiles just as in the first chamber.
  5. After solving the 4 puzzles, take the Kilika Sphere from the left side of the map in the second chamber and place it in the left pedestal in the first chamber.
  6. Take the Besaid Sphere from the right side of the map in the second chamber and place it in the right pedestal in the first chamber.
  7. When you enter the second chamber this time, you'll fight the Spectral Keeper.
  8. You must return to the Trials later to find the hidden treasure.
  9. To get the Destruction Sphere, solve the final puzzle which involves finding all square blocks in both chambers.
  10. Once you have the Destruction Sphere, place it in the slot on the right of the map in the second chamber to reveal the treasure which is a Magistral Rod.

Continue on past the Chamber of the Fayth. After reaching the Great Hall, go forward to start your battle with Yunalesca. Once the battle is over, search for the Sun Crest at the top left and then leave. Once you exit the dome, the airship will pick you up.

Airship - Battle with Sin

Head to the upper deck and talk with Kimahri and Yuna. Go back to the bridge then talk to Cid and select Highbridge from the list.

Go forward to meet with Maester Mika and then the Fayth. Afterward, you'll tell Shelinda about your plan and return to the airship.

Talk to Cid again and you'll have a new option in the list called "Sin". After selecting it, head to the upper deck of the airship. Once outside, you'll have to fight Left Fin then Right Fin. Immediately after that you'll have to fight Sinspawn Genais and Sin (Core).

When you are back in the airship, head back to the outer deck and talk to Yuna. Then when you're ready return to the outer deck to take on Sin.

Inside Sin

After leaving the airship, you'll enter a very large maze of pathways called the Sea of Sorrow. There are 5 chests to find in the maze. There are 3 on the left containing an Elixir, a Phantom Ring, and Special Sphere. There are 2 in the upper right containing a Wizard Lance and a Lv. 3 Key Sphere. At the far north there is a staircase leading up. At the top of the stairs, you'll have to fight Seymour Omnis.

Afterward, you'll find yourself in the next section: City of Dying Dreams. The first glyph you'll come to wants you to kill 10 fiends. After killing 10 enemies, return to the glyph and touch it to reveal another. You must kill 10 more to open the next door and then 15 to open the final one. After you have opened all 3 doors you'll find a chest with a Lv. 4 Key Sphere.

Continue forward along the path until you see a blue tile creating a brige. Stand on the tile and press [X] to make it rise so that you can reach the Four-on-One. A short ways further, you'll come to another tile. Stand on the tile and press [X] to reveal a chest with a Defending Bracer.

When you come to a larger open area check the west wall for a glyph that when touched, opens a section of the wall to reveal a chest with a Megalixir in it.

In the middle of the large open area is a ramp leading down to a chest with 20000 gil gil in it. Step on the blue tile to make it rise so you can reach a high ledge with an HP Sphere and Defense Sphere. Step on the other blue tile to get back down.

Further on, there's a small alcove on the right with a doorway behind the pillar. If you go in, you'll slide down to a lower level where you'll find a Laevatein. Climb back up the ledges to get out. At the top, you'll find yourself at a crossroads. Go north and touch the glyph on the tower to reach the next section.

You'll find yourself in a circular area. Run around and try to grab the small egg-like crystals that appear while avoiding the spike crystals popping out of the ground. If you touch a spike crystal, you'll be forced into a battle. The egg crystals disappear after a short time, so grab them quickly when they appear. Each one will give you an item: Stillblade, Prism Ball, Skill Sphere, Knight Lance, Mage's Staff, Infinity, Wht Magic Sphere, Attribute Sphere, Wicked Cait Sith, Hrunting.

After you have picked up all ten, you'll be transported to a place that looks like old Zanarkand and finally meet up with Jecht. After you talk with him, you'll have to battle Braska's Final Aeon. Once you defeat it, you must summon and then defeat all of your own aeons. Then, you'll enter your final battle against Yu Yevon. Enjoy the ending!