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Name↑ |
Description |
Type |
Duration |
Berserk |
The character has given in to rage, fighting relentlessly with heightened attack power. Remove by casting Dispel. |
Harmful |
Temporary |
Bravery |
The character is emboldened and grows greatly in strength, increasing physical damage dealt. The effect is temporary. |
Beneficial |
Temporary |
Bubble |
The character brims with life, doubling max HP. The effect is temporary. |
Beneficial |
Temporary |
Confuse |
The character cannot tell friend from foe and cannot take commands. Remove with Smelling Salts. |
Harmful |
Temporary |
Disable |
The character is unable to act. Remove with a Remedy. (Requires the proper license.) |
Harmful |
Temporary |
Doom |
The character is doomed and will be KO'd when the count reaches 0. Remove with a Remedy. (Requires the proper license.) |
Harmful |
Temporary |
Faith |
The character is pure of thought and at one with the arcane, increasing magick potency. The effect is temporary. |
Beneficial |
Temporary |
Float |
The character floats above ground, safe from traps. The effect is temporary. |
Beneficial |
Temporary |
Haste |
The flow of time for the character is hastened, reducing time required to act. The effect is temporary. |
Beneficial |
Temporary |
Immobilize |
The character's feet are rooted to the ground, preventing movement. Remove with a Remedy. (Requies the proper license.) |
Harmful |
Temporary |
Invisible |
The character is invisible, hidden from watchful eyes, and cannot be targeted by foes. The effect is temporary. |
Beneficial |
Temporary |
Libra |
The character can perceive detailed information about foes. The effect is temporary. |
Beneficial |
Temporary |
Lure |
The character draws the attention of foes and will be their sole target. The effect is temporary. |
Beneficial |
Temporary |
Petrify |
The character is turning to stone and will be unable to move or act once the count reaches 0. Remove with a Gold Needle. |
Harmful |
Temporary |
Poison |
Poison courses through the character's veins, draining HP for the duration. Remove with an Antidote. |
Harmful |
Temporary |
Protect |
The character is enveloped in a magick field, increasing defense and reducing physical damage taken. The effect is temporary. |
Beneficial |
Temporary |
Reflect |
The character is enveloped in a reflective barrie that bounces magicks back at their caster. The effect is temporary. |
Beneficial |
Temporary |
Regen |
The natural recuperative faculties of the character's body are heightened, restoring HP gradually over time. The effect is temporary. |
Beneficial |
Temporary |
Reverse |
Damage and healing effects are reversed. Taking damage restores HP, while healing reduces it. |
Harmful |
Temporary |
Shell |
The character is enveloped in a magick field, increasing magick resis and reducing magick damage taken. The effect is temporary. |
Beneficial |
Temporary |
Sleep |
The character has fallen into a deep sleep and cannot move or act. Remove with an Alarm Clock. |
Harmful |
Temporary |
Slow |
The flow of time for the character is slowed, increasing time required to act. Remove by casting Haste. |
Harmful |
Temporary |
Stop |
The character is frozen in time and cannot move or act. Remove with a Chronos Tear. |
Harmful |
Temporary |