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| Name↑ |
Description |
Cancel |
| Aura |
Increases chance of getting a Limit Break |
|
| Berserk |
Raise attack power but attack uncontrollably |
|
| Confuse |
Cannot be controlled, attack enemies and allies randomly |
Hit with a physical attack |
| Curse |
Unable to use Limit Breaks |
|
| Darkness |
Blinded, lowering physical attack hit percentage |
|
| Death |
Killed and cannot participate in battle |
End of battle |
| Doom |
Will be killed when the countdown reaches 0 |
End of battle |
| Double |
Can cast 2 spells in 1 turn |
|
| Float |
Float in the air, cannot be hurt by Earth attacks |
Effect expires |
| Gradual Petrify |
Will be petrified with the countdown reaches 0 |
|
| Haste |
Take less time between turns |
Effect expires |
| Invincible |
Cannot be harmed |
Effect expires |
| Petrify |
Turned to stone and cannot participate in battle |
|
| Poison |
Take damage on every turn |
|
| Protect |
Take less damage from physical attacks |
Effect expires |
| Reflect |
Bounce most spells back to the caster |
Effect expires |
| Regen |
Regain some HP on each turn |
|
| Shell |
Take less damage from magical attacks |
Effect expires |
| Silence |
Muted, preventing spellcasting |
|
| Sleep |
Asleep and cannot perform any action |
|
| Slow |
Take longer between turns |
Effect expires |
| Stop |
Frozen and unable to perform any action |
Effect expires |
| Triple |
Can cast 3 spells in 1 turn |
|
| Zombie |
Spells that normally heal now cause damage instead |
|