Name↓ Type  Element  Description 
Sleep Status - Target falls asleep
Silence Status - Target is unable to use magic
Pain Status - Causes Poison, Darkness, and Silence to target
Meltdown Status - Reduces target's defense
Float Status - Target levitates, granting immunity to Earth attacks but weakness to Wind attacks
Confuse Status - Target becomes confused and attacks randomly
Break Status - Turns target into stone
Blind Status - Causes Darkness to target reducing its Hit rate
Bio Status Poison Poison damage plus chance of poisoning target
Berserk Status - Target's Strength is increased but it attacks uncontrollably