Name↓ MP  Type  Description 
Stona 8 White Magic Cures Petrify and Gradual Petrify status.
Silence 8 White Magic Prevents target(s) from casting magic spells.
Shell 6 White Magic Reduces target(s) damage from magic attacks.
Scan 4 White Magic Shows HP, MP, and weaknesses of target.
Regen 14 White Magic HP is gradually restored to target(s).
Reflect 6 White Magic Magic attacks against target are reflected back onto caster.
Protect 6 White Magic Reduces target(s) damage from physical attacks.
Panacea 4 White Magic Cures Venom and Poison status.
Mini 8 White Magic Lowers target's defense and attack power.
Might 14 White Magic Raises target(s) physical attack power.
Life 8 White Magic Revives target and restores small amount of HP.
Jewel 4 White Magic Extracts Ore from target.
Holy 36 White Magic Causes Holy damage to target.
Haste 8 White Magic Causes Haste (increases target(s) speed).
Full-Life 24 White Magic Target recovers from KO with full HP.
Float 6 White Magic Causes target(s) to levitate (immune to Earth damage).
Esuna 20 White Magic Cures Poison, Sleep, Heat, Freeze, Mini, Gradual Petrify, Silence and Darkness status.
Dispel 16 White Magic Removes Slow, Stop, Reflect, Vanish, Protect, Shell, Float, Haste, Regen, and Auto-Life status.
Cure 6 White Magic Restores small amount of HP to target(s).
Curaga 22 White Magic Restores large amount of HP to target(s).
Cura 10 White Magic Restores medium amount of HP to target(s).
Confuse 8 White Magic Makes target(s) behave randomly.
Blind 6 White Magic Causes Darkness status.
Berserk 6 White Magic Raises target's attack strength but it attacks uncontrollably.