Name  MP↑ Type  Description 
Jewel 4 White Magic Extracts Ore from target.
Panacea 4 White Magic Cures Venom and Poison status.
Scan 4 White Magic Shows HP, MP, and weaknesses of target.
Berserk 6 White Magic Raises target's attack strength but it attacks uncontrollably.
Blind 6 White Magic Causes Darkness status.
Cure 6 White Magic Restores small amount of HP to target(s).
Float 6 White Magic Causes target(s) to levitate (immune to Earth damage).
Protect 6 White Magic Reduces target(s) damage from physical attacks.
Reflect 6 White Magic Magic attacks against target are reflected back onto caster.
Shell 6 White Magic Reduces target(s) damage from magic attacks.
Confuse 8 White Magic Makes target(s) behave randomly.
Haste 8 White Magic Causes Haste (increases target(s) speed).
Life 8 White Magic Revives target and restores small amount of HP.
Mini 8 White Magic Lowers target's defense and attack power.
Silence 8 White Magic Prevents target(s) from casting magic spells.
Stona 8 White Magic Cures Petrify and Gradual Petrify status.
Cura 10 White Magic Restores medium amount of HP to target(s).
Might 14 White Magic Raises target(s) physical attack power.
Regen 14 White Magic HP is gradually restored to target(s).
Dispel 16 White Magic Removes Slow, Stop, Reflect, Vanish, Protect, Shell, Float, Haste, Regen, and Auto-Life status.
Esuna 20 White Magic Cures Poison, Sleep, Heat, Freeze, Mini, Gradual Petrify, Silence and Darkness status.
Curaga 22 White Magic Restores large amount of HP to target(s).
Full-Life 24 White Magic Target recovers from KO with full HP.
Holy 36 White Magic Causes Holy damage to target.