Shipyards convert refined material points into ships and fighters. Shipyards are deployed at systems. In order to deploy a Shipyard on a system there must be at least one free energy point there. | |||||
Build Cost: | 20 | Maintenance: | 13 | Research Level: | 0 |
Shield Strength: | - | Weapon Power: | - | Bombardment Defense: | 2 |
Notes: | Builds capital ships and fighters. |