Name  Description↑ Value  Buy  Sell 
Cat Nip A seemingly ordinary jewel, but when the going gets tough... Gold - 10
Sprint Shoes Act at the beginning of battle. User can cast Haste. Silver - 10
Freezerburn Adds Fire and Ice elements to attacks and skills. Silver - 10
Fiery Gleam Adds Fire to attacks and skills. Bronze 3000 750
Tetra Gloves Adds Fire, Ice, Lightning, and Water elements to attacks and skills. Silver - 10
Icy Gleam Adds Ice to attacks and skills. Bronze 3000 750
Electrocutioner Adds Lightning and Water elements to attacks and skills. Silver - 10
Lightning Gleam Adds Lightning to attacks and skills. Bronze 3000 750
Watery Gleam Adds Water to attacks and skills. Bronze 3000 750
Stone Shock Adds Petrification to attacks and skills. User can cast Break. Silver - 10
Venom Shock Adds Poison to attacks and skills. User can cast Bio. Silver 15000 3750
Fury Shock Adds Berserk to attacks and skills. User can cast Berserk. Silver 15000 3750
Mute Shock Adds Silence to attacks and skills. User can cast Silence. Silver 15000 3750
Dream Shock Adds Sleep to attacks and skills. User can cast Sleep. Silver 15000 3750
Lag Shock Adds Slow to attacks and skills. Silver 15000 3750
System Shock Adds Stop to attacks and skills. Silver 15000 3750
Chaos Shock Adds Confusion to attacks and skills. User can cast Confuse. Silver 15000 3750
Blind Shock Adds Darkness to attacks and skills. User can cast Blind. Silver 15000 3750
Mortal Shock Adds Death to attacks and skills. User can cast Death. Silver - 10
Force of Nature Adds all elements to attacks. Turns elemental damage to HP. Gold - 10
Cat's Bell Automatically recover HP while walking. Bronze - 10
Wizard Bracelet Automatically recover MP while walking. Bronze - 10
Haste Bangle Casts Haste when HP is low. Silver - 750
Regen Bangle Casts Regen when HP is low. Bronze 3000 750
Wall Ring Casts Shell and Protect when HP is low. Bronze 10000 2500
Subliminator Converts Fire and Ice damage to HP. Silver - 10
Crimson Ring Converts Fire damage to HP. User can cast Firaga. Bronze 10000 2500
Tetra Bracelet Converts Fire, Ice, Lightning, and Water damage to HP. Gold - 10
Snow Ring Converts Ice damage to HP. User can cast Blizzaga. Bronze 10000 2500
Short Circuit Converts Lightning and Water damage to HP. Silver - 10
Ochre Ring Converts Lightning damage to HP. User can cast Thundaga. Bronze 10000 2500
Cerulean Ring Converts Water damage to HP. User can cast Waterga. Bronze 10000 2500
Arcane Tome Cuts the time required for Arcana by 40%. Silver - 10
Nature's Tome Cuts the time required for Instinct by 40%. Silver - 10
Black Tome Cuts the time required for Black Magic by 40%. User can cast Osmose. Silver - 10
Sword Tome Cuts the time required for Swordplay by 40%. Silver - 10
White Tome Cuts the time required for White Magic by 40%. User can cast Osmose. Silver - 10
Bushido Tome Cuts the time required for Bushido by 40%. Silver - 10
Charm Bangle Eliminate random enemy encounters. Silver - 10
Iron Duke Forged in the belief that power is but a number. Gold - 10
Wring From an ancient war. Makes its user a spellcasting machine. Gold - 10
Shining Bracer Generates constant Protect effect. Silver - 10
Star Bracer Generates constant Reflect effect. Silver - 10
Recovery Bracer Generates constant Regen effect. Silver - 10
Defense Bracer Generates constant Shell and Protect effect. Silver - 10
Moon Bracer Generates constant Shell effect. Silver - 10
Speed Bracer Generates constant Haste effect. User can cast Hastega. Gold - 10
Favorite Outfit Guards against Itchy. Bronze 4000 1000
Safety Bit Guards against Petrification and Death. Silver 10000 2500
Gold Anklet Guards against Petrification. Bronze 5000 1250
Pearl Necklace Guards against Pointless. Bronze 4000 1000
Glass Buckle Guards against Poison and Sleep. Silver 10000 2500
Star Pendant Guards against Poison. Bronze 4000 1000
Potpourri Guards against Berserk. Bronze 4000 1000
Beaded Brooch Guards against Silence and Darkness. Silver 10000 2500
White Cape Guards against Silence. Bronze 3000 750
Twist Headband Guards against Sleep. Bronze 3000 750
Kinesis Badge Guards against Slow and Stop. Silver 10000 2500
Pretty Orb Guards against Slow. Bronze 4000 1000
Dragonfly Orb Guards against Stop. Bronze 4000 1000
Faerie Earrings Guards against Confusion and Berserk. Silver 10000 2500
Black Choker Guards against Confusion. Bronze 4000 1000
Gris-Gris Bag Guards against Curse. Bronze 4000 1000
Silver Glasses Guards against Darkness. Bronze 3000 750
Angel Earrings Guards against Death. Bronze 5000 1250
Ribbon Guards against all status ailments. Gold - 10
Red Ring Halves Fire damage. User can cast Fire. Bronze 3000 750
White Ring Halves Ice damage. User can cast Blizzard. Bronze 3000 750
Yellow Ring Halves Lightning damage. User can cast Thunder. Bronze 3000 750
Blue Ring Halves Water damage. User can cast Water. Bronze 3000 750
Gold Hairpin Halves MP cost during battle. Silver - 10
Bloodlust Horrific invention said to make its bearer fight to the death. Gold - 10
Minerva's Plate Increases Magic Power but gain no points. Gold - 10
Enterprise Insignia of Health. Allows max HP to exceed 9999. Gold - 10
Invincible Insignia of destruction. Allows max damage to exceed 9999. Gold - 10
Ragnarok Insignia of magic. Reduces MP cost to zero during battle. Gold - 10
Heady Perfume Leblanc's secret weapon. Dated, but still good for a high. Gold - 10
NulBlaze Ring Nullifies Fire damage. User can cast Fira. Bronze 8000 2000
Tetra Guard Nullifies Fire, Ice, Lightning, and Water damage. Silver - 10
NulFrost Ring Nullifies Ice damage. User can cast Blizzara. Bronze 8000 2000
NulShock Ring Nullifies Lightning damage. User can cast Thundara. Bronze 8000 2000
NulTide Ring Nullifies Water damage. User can cast Watera. Bronze 8000 2000
Black Ring Nullifies Gravity damage. User can cast Demi. Silver 1 2500
Shmooth Shailing Protects against all status ailments, but it's Hypello, so... Gold - 10
Adamantite Provides incredible defense but is miserably heavy. Gold - 10
Mythril Gloves Raises Defense by 20. Bronze 1000 250
Diamond Gloves Raises Defense by 40. Bronze 6000 1500
Crystal Gloves Raises Defense by 60. Silver - 2000
Rabite's Foot Raises Luck by 100. Gold - 10
Defense Veil Raises Magic Defense by 20. Bronze 1000 250
Mystery Veil Raises Magic Defense by 40. Bronze 6000 1500
Oath Veil Raises Magic Defense by 60. Silver - 2000
Circlet Raises Magic and Magic Defense by 10. Bronze 4000 1000
Hypno Crown Raises Magic and Magic Defense by 20. Bronze - 2000
Regal Crown Raises Magic and Magic Defense by 40. Silver - 2500
Tiara Raises Magic and Magic Defense by 5. Bronze 2500 625
Amulet Raises Magic by 10. Bronze 1000 250
Tarot Card Raises Magic by 20. Bronze 6000 1500
Talisman Raises Magic by 30. Bronze - 2000
Pixie Dust Raises Magic by 40. Bronze - 2500
Crystal Ball Raises Magic by 50. Silver - 3000
Muscle Belt Raises Strength and Defense by 10. Bronze 4000 1000
Black Belt Raises Strength and Defense by 20. Bronze - 2000
Champion Belt Raises Strength and Defense by 40. Silver - 2500
Gauntlets Raises Strength and Defense by 5. Bronze 2500 625
Wristband Raises Strength by 10. Bronze 1000 250
Power Wrist Raises Strength by 20. Bronze 6000 1500
Hyper Wrist Raises Strength by 30. Bronze - 2000
Power Gloves Raises Strength by 40. Bronze - 2500
Kaiser Knuckles Raises Strength by 50. Silver - 3000
Crystal Bangle Raises max HP by 100%. Silver - 2000
Iron Bangle Raises max HP by 20%. Bronze 500 125
Titanium Bangle Raises max HP by 40%. Bronze 3000 750
Mythril Bangle Raises max HP by 60%. Bronze - 1500
Rune Bangle Raises max MP by 100%. Silver - 1500
Silver Bracer Raises max MP by 40%. Bronze 4000 1000
Gold Bracer Raises max MP by 60%. Bronze 4000 1000
Lure Bracer Raises the frequency of random enemy encounters. Silver - 10
Tetra Band Reduces Fire, Ice, Lightning, and Water damage by half. Silver - 10
Soul of Thamasa Strengthens spells but doubles their MP cost. Silver - 10
Key to Success Tobli's guide to getting all one's desires at twice the speed. Gold - 10
AP Egg Triples the amount of AP earned. Gold - 10
Arcane Lore Use Arcana abilities learned as a Dark Knight. Silver 50000 12500
Nature's Lore Use Instinct abilities learned as a Berserker. Silver 50000 12500
Black Lore Use Black Magic abilities learned as a Black Mage. Silver 50000 12500
Sword Lore Use Swordplay abilities learned as a Warrior. Silver 50000 12500
White Lore Use White Magic abilities learned as a White Mage. Silver 50000 12500
Bushido Lore Use Bushido abilities learned as a Samurai. Silver 50000 12500