Name↓ Description 
Zombie Target becomes undead and cannot be healed, takes damage instead of restoring HP
Stone Target is turned to stone and cannot take any action, if hit with physical attack while stone they are killed
Slow Target's turn comes up half as often
Sleep Target falls asleep and cannot take any action
Silence Target cannot use White or Black magic
Poison Target takes damage after its turn
Doom Target is killed when countdown reaches 0
Death Target is dead and cannot take any action
Darkness Target's Accuracy is reduced
Curse Target's overdrive gauge is frozen and overdrives are unavailable
Confusion Target attacks allies uncontrollably
Berserk Target attacks enemies uncontrollably with increased Strength but lower hit rate