Name↑ | Type | AP | Description |
---|---|---|---|
Abilityx3 | Menu Ability | 0 | Enables a character to equip up to 3 abilities |
Abilityx4 | Menu Ability | 0 | Enables a character to equip up to 4 abilities |
Absorb | Battle Command | 80 | Drains HP from the target and gives it to the caster |
Alert | Field Ability | 200 | Prevents Back Attack |
Ammo-RF | Menu Command | 30 | Refine Ammo from various items |
Auto-Haste | Battle Ability | 250 | Character automatically has Haste on during battle |
Auto-Potion | Battle Ability | 150 | Character automatically uses the least potent HP recovery item in the inventory after each hit |
Auto-Protect | Battle Ability | 250 | Character automatically has Protect on during battle |
Auto-Reflect | Battle Ability | 250 | Character automatically has Reflect on during battle |
Auto-Shell | Battle Ability | 250 | Character automatically has Shell on during battle |
Boost | GF Ability | 10 | Enables boosting of GF power during summon |
Call Shop | Menu Command | 200 | Purchase from any shop while on the World Map |
Card | Battle Command | 40 | Transform an enemy into a card (only succeeds if enemy's HP is low) |
Card Mod | Menu Command | 80 | Transform cards into items |
Counter | Battle Ability | 200 | Character will sometimes retaliate from physical attacks |
Cover | Battle Ability | 100 | Character will take hits for allies with low HP |
Darkside | Battle Command | 100 | Sacrifice some HP to do more damage to the enemy |
Defend | Battle Command | 100 | Greatly increases resistance to physical attacks for that round |
Devour | Battle Command | 0 | Eat an enemy (only succeeds if the enemy's HP is low) |
Doom | Battle Command | 60 | Cast Death on a single enemy |
Draw | Battle Command | 0 | Enables use of Draw in battle to obtain more spells |
Elem-Atk-J | Junction | 160 | Junction spell to Elemental Attack |
Elem-Def-J | Junction | 100 | Junction a spell to Elemental Defense |
Elem-Defx2 | Junction | 130 | Junction up to 2 spells to Elemental Defense |
Elem-Defx4 | Junction | 180 | Junction up to 4 spells to Elemental Defense |
Enc-Half | Field Ability | 30 | Cuts random enemy encounter rate in half |
Enc-None | Field Ability | 100 | Eliminates random enemy encounters |
Eva+30% | Character Ability | 150 | Raise character's Evade by 30% |
Eva-J | Junction | 150 | Junction a spell to Evade |
Expendx2-1 | Battle Ability | 250 | Expends only 1 spell for every 2 cast while character has Double on |
Expendx3-1 | Battle Ability | 250 | Expends only 1 spell for every 3 cast while character has Triple on |
F Mag-RF | Menu Command | 30 | Refine Fire magic from items |
Familiar | Menu Ability | 150 | Enables purchase of some rare items at certain stores |
Forbid Mag-RF | Menu Command | 0 | Refine Forbidden magic from items |
Forbid Med-RF | Menu Command | 200 | Refine Forbidden medicine from items |
GF | Battle Command | 0 | Enables use of GFs in battle |
GFAbl Med-RF | Menu Command | 30 | Refine GF Med items from items |
GFHP+10% | GF Ability | 70 | Increase GF's Hit Points by 10% |
GFHP+20% | GF Ability | 140 | Increase GF's Hit Points by 20% |
GFHP+30% | GF Ability | 200 | Increase GF's Hit Points by 30% |
GFHP+40% | GF Ability | 0 | Increase GF's Hit Points by 40% |
GFRecov Med-RF | Menu Command | 30 | Refine GF Recovery items from items |
HP Bonus | Character Ability | 100 | +30 bonus to HP at level up |
HP+20% | Character Ability | 60 | Raise character's HP by 20% |
HP+40% | Character Ability | 120 | Raise character's HP by 40% |
HP+80% | Character Ability | 240 | Raise character's HP by 80% |
HP-J | Junction | 50 | Junction a spell to HP |
Haggle | Menu Ability | 150 | Reduce purchase cost for items |
High Mag-RF | Menu Command | 60 | Refine high-level spells from other spells |
Hit-J | Junction | 120 | Junction a spell to Hit % |
I Mag-RF | Menu Command | 30 | Refine Ice/Water spells from items |
Initiative | Field Ability | 160 | Increases chance of First Strike |
Item | Battle Command | 0 | Enables use of Items in battle |
Junk Shop | Menu Command | 0 | Upgrade weapons while on the World Map |
Kamikaze | Battle Command | 100 | Character sacrifices self to do tremendous damage to enemy |
L Mag-RF | Menu Command | 30 | Refine Life spells from items |
LV Down | Battle Command | 0 | Lower target's level |
LV Up | Battle Command | 0 | Raise target's level |
Luck+50% | Character Ability | 200 | Raise character's Luck by 50% |
Luck-J | Junction | 200 | Junction a spell to Luck |
Mad Rush | Battle Command | 60 | All characters have Berserk, Haste, Shell, and Protect cast on them |
Mag Bonus | Character Ability | 100 | +1 bonus to Mag at level up |
Mag+20% | Character Ability | 60 | Raise character's Magic by 20% |
Mag+40% | Character Ability | 120 | Raise character's Magic by 40% |
Mag+60% | Character Ability | 0 | Raise character's Magic by 60% |
Mag-J | Junction | 50 | Junction a spell to Magic |
Magic | Battle Command | 0 | Enables use of Magic in battle |
Med Data | Battle Ability | 200 | Doubles the effect of any Recovery items the character uses in battle |
Med LV Up | Menu Command | 120 | Refine higher-level items from items |
Mid Mag-RF | Menu Command | 60 | Refine mid-level spells from other spells |
Minimog | Battle Ability | 0 | Summons MiniMog who heals your GFs (this is the only way to heal GFs during battle) |
Move-Find | Field Ability | 40 | Enables characters to see hidden save/draw points (except on world map) |
Move-HP Up | Field Ability | 200 | Character's HP increases while walking |
Mug | Battle Ability | 200 | Attack command becomes Mug, enabling character to steal items from enemies while attacking |
Rare Item | Battle Ability | 250 | Increases chance of finding a rare item after battle |
Recov Med-RF | Menu Command | 30 | Refine Recovery items from items |
Recover | Battle Command | 200 | Target recovers to full HP |
Return Damage | Battle Ability | 0 | Returns 1/4 of damage done to the character back to the enemy |
Revive | Battle Command | 200 | Revives a fallen character from Death with full HP |
Ribbon | Battle Ability | 0 | Protects character from all status effects |
ST Mag-RF | Menu Command | 30 | Refine Status spells from items |
ST Med-RF | Menu Command | 30 | Refine Status Recovery items from items |
ST-Atk-J | Junction | 160 | Junction a spell to Status Attack |
ST-Def-J | Junction | 100 | Junction a spell to Status Defense |
ST-Def-Jx2 | Junction | 130 | Junction up to 2 spells to Status Defense |
ST-Def-Jx4 | Junction | 180 | Junction up to 4 spells to Status Defense |
Sell-High | Menu Ability | 150 | Increase selling price for items |
Spd+20% | Character Ability | 150 | Raise character's Speed by 20% |
Spd+40% | Character Ability | 200 | Raise character's Speed by 40% |
Spd-J | Junction | 120 | Junction a spell to Speed |
Spr Bonus | Character Ability | 100 | +1 bonus to Spr at level up |
Spr+20% | Character Ability | 60 | Raise character's Spirit by 20% |
Spr+40% | Character Ability | 120 | Raise character's Spirit by 40% |
Spr+60% | Character Ability | 0 | Raise character's Spirit by 60% |
Spr-J | Junction | 50 | Junction a spell to Spirit |
Str Bonus | Character Ability | 100 | +1 bonus to Str at level up |
Str+20% | Character Ability | 60 | Raise character's Strength by 20% |
Str+40% | Character Ability | 120 | Raise character's Strength by 40% |
Str+60% | Character Ability | 0 | Raise character's Strength by 60% |
Str-J | Junction | 50 | Junction a spell to Strength |
SumMag+10% | GF Ability | 40 | Increase GF's summon damage by 10% |
SumMag+20% | GF Ability | 70 | Increase GF's summon damage by 20% |
SumMag+30% | GF Ability | 140 | Increase GF's summon damage by 30% |
SumMag+40% | GF Ability | 200 | Increase GF's summon damage by 40% |
Supt Mag-RF | Menu Command | 30 | Refine Support spells from items |
T Mag-RF | Menu Command | 30 | Refine Thunder/Wind spells from items |
Time Mag-RF | Menu Command | 30 | Refine Time/Space spells from items |
Tool-RF | Menu Command | 30 | Refine Tools from items |
Treatment | Battle Command | 100 | Remove all negative status effects on the target |
Vit Bonus | Character Ability | 100 | +1 bonus to Vit at level up |
Vit+20% | Character Ability | 60 | Raise character's Vitality by 20% |
Vit+40% | Character Ability | 120 | Raise character's Vitality by 40% |
Vit+60% | Character Ability | 0 | Raise character's Vitality by 60% |
Vit-J | Junction | 50 | Junction a spell to Vitality |