Name  Description  Type  Duration↑
Blind The character is veiled in darkness, reducing chance to hit. Remove with Eye Drops. Harmful Permanent
Disease The character's body festers with disease, preventing the healing of wounds. Remove with a Vaccine. Harmful Permanent
KO The character has lost consciousness and cannot move or act. Remove with a tuft of Phoenix Down. Harmful Permanent
Oil A film of oil coats the character, increasing vulnerability to fire. Remove with a Handkerchief. Harmful Permanent
Sap The character's HP drops swiftly and surely. Remove by casting Regen. Harmful Permanent
Silence The character's voice is lost, preventing the casting of magicks. Remove with Echo Herbs. Harmful Permanent
Stone The character has been turned to stone and cannot move or act. Remove with a Gold Needle. Harmful Permanent
X-Zone The character has vanished without a trace. The effect cannot be reversed. Harmful Permanent
Berserk The character has given in to rage, fighting relentlessly with heightened attack power. Remove by casting Dispel. Harmful Temporary
Bravery The character is emboldened and grows greatly in strength, increasing physical damage dealt. The effect is temporary. Beneficial Temporary
Bubble The character brims with life, doubling max HP. The effect is temporary. Beneficial Temporary
Confuse The character cannot tell friend from foe and cannot take commands. Remove with Smelling Salts. Harmful Temporary
Disable The character is unable to act. Remove with a Remedy. (Requires the proper license.) Harmful Temporary
Doom The character is doomed and will be KO'd when the count reaches 0. Remove with a Remedy. (Requires the proper license.) Harmful Temporary
Faith The character is pure of thought and at one with the arcane, increasing magick potency. The effect is temporary. Beneficial Temporary
Float The character floats above ground, safe from traps. The effect is temporary. Beneficial Temporary
Haste The flow of time for the character is hastened, reducing time required to act. The effect is temporary. Beneficial Temporary
Immobilize The character's feet are rooted to the ground, preventing movement. Remove with a Remedy. (Requies the proper license.) Harmful Temporary
Invisible The character is invisible, hidden from watchful eyes, and cannot be targeted by foes. The effect is temporary. Beneficial Temporary
Libra The character can perceive detailed information about foes. The effect is temporary. Beneficial Temporary
Lure The character draws the attention of foes and will be their sole target. The effect is temporary. Beneficial Temporary
Petrify The character is turning to stone and will be unable to move or act once the count reaches 0. Remove with a Gold Needle. Harmful Temporary
Poison Poison courses through the character's veins, draining HP for the duration. Remove with an Antidote. Harmful Temporary
Protect The character is enveloped in a magick field, increasing defense and reducing physical damage taken. The effect is temporary. Beneficial Temporary
Reflect The character is enveloped in a reflective barrie that bounces magicks back at their caster. The effect is temporary. Beneficial Temporary
Regen The natural recuperative faculties of the character's body are heightened, restoring HP gradually over time. The effect is temporary. Beneficial Temporary
Reverse Damage and healing effects are reversed. Taking damage restores HP, while healing reduces it. Harmful Temporary
Shell The character is enveloped in a magick field, increasing magick resis and reducing magick damage taken. The effect is temporary. Beneficial Temporary
Sleep The character has fallen into a deep sleep and cannot move or act. Remove with an Alarm Clock. Harmful Temporary
Slow The flow of time for the character is slowed, increasing time required to act. Remove by casting Haste. Harmful Temporary
Stop The character is frozen in time and cannot move or act. Remove with a Chronos Tear. Harmful Temporary