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Name↓ Description  Notes 
Yellow Bottle This small bottle contains a message: "Dragons stir among the eaters of the wind. 1 2 - - 5 - 7 - 9 -" Go to Cerobi Steppe and turn on all windmills with numbers matching the numbers in the message to obtain the Auric Message.
Writ of Transit A writ given to you by Tomaj granting its bearer right of passage through the east gate for the acquisition of foodstuffs. Allows access to the Dalmasca Estersand.
Windvane A device for reading winds. It is used to navigate through sandstorms on the open desert. Allows access to Wyrm's Nest in the Dalmasca Estersand in order to fight Earth Tyrant.
Wind Globe A globe fashioned of silver rings decorated with arcane patterns. Return it to Norton in order to obtain the Windvane.
Whiskered Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Warmage's Monograph Possession of this text enables the acquisition of superior loot from amorphs and undead. See the Monographs sidequest.
Wanly-limned Message The message contained in the blue bottle. Palid letters shimmer on the page: "River...unde...o" Needed to obtain Matamune.
Vile Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Viera Rucksack A bundle dropped by a viera traveler as she fled a vyrall. The cloth is dyed with an intricate pattern of trees. Return to Viera Wayfarer in Balfonheim Port.
Vermillion Message The message contained in the red bottle. Vermillion letters shimmer on the page: "Fire...undb...h" Needed to obtain Matamune.
Vengeful Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Tube Fuse A tube fuse pieced together from scavenged parts. It may not be much to look at, but it is well-crafted. Use on the Power Relay in Barheim Passage to allow you to escape.
Treaty-Blade The blade given Ashe by the Occuria. It has the power to cut new shards of nethicite. Not used.
Systems Access Key This key grants access to Leviathan's security system, which controls the ship's internal alarm. Allows you to turn off the alarms for 60 seconds on the Leviathan.
Sword of the Order A sword signifying a place among the Order of the Knights of Dalmasca. Dalan has tasked you with its delivery. Deliver to Azelas in Lowtown.
Sword of Kings The sword left by King Raithwall. It is capable of destroying nethicite. Lost after you complete the Pharos.
Sunstone A piece of magicite made from shadestone that has been imbued with the power of the sun. Sunstone is commonly used as a source of heat and light. Give to Dalan in Lowtown or Matsuya in Giza Plains.
Stone of the Condemner A piece of magicite said to open the way to a forbidden place. An inscription carved in the stone's back reads: "He with power, trust it not." Used on the way stone in the Stilshrine of Miram to enable you to fight Zeromus.
Stolen Articles A bundle of articles stolen by the contrite thief, only to be stolen once again by Orthros. Don't tease the... flan? Give to Contrite Thief in Lowtown.
Soulless Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Soul Ward Key A key to a door in the Sochen Cave Palace. Dire beasts are imprisoned within. Opens the Gate of the Soul Ward in teh Sochen Cave Palace.
Sluice Gate Key A key needed to operate the sluice gate. It used to be broken, but Sorbet had his brother repair it. Allows you to open/close the sluice gates in the Garamsythe Waterway.
Slimy Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Skull Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Site 3 Key This key grants access to Site 3 of the Lhusu Mines. Allows access to further reaches of the Lhusu Mines.
Site 11 Key This key grants access to Site 11 of the Lhusu Mines. Allows access to further reaches of the Lhusu Mines.
Silent Urn An urn given you by the villagers of Giza Plains. It is used to entrap the souls of beasts. Used on the Gil Snapper.
Sickle Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Shelled Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Shadestone A dark, fist-sized stone. When exposed to the energies of the sun, it becomes a type of magicite know as sunstone. Examine the glowing crystals in Giza Plains during the Dry to turn it into a Sunstone.
Serpentwyne Must A liquid base used in the fermentation of the finest serpentwyne. You obtained it after defeating the Marilith. Give to the Tavernmaster in Rabanastre.
Scythe Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Scholar's Monograph Possession of this text enables the acquisition of superior loot from constructs. See the Monographs sidequest.
Sage's Monograph Possession of this text enables the acquisition of superior loot from elementals. See the Monographs sidequest.
Rusted Scrap of Armor A scrap of metal that looks as though it may once have been part of a piece of armor. You found it logdged between the claws of the Lindwyrm. Show it to Fermon.
Ring of the Toad A jade ring bearing the likeness of a toad. The ring holds special meaning to the villagers who call Giza Plains their home. Give to the village elder Brunoa in the Nomad Village in Gize Plains during the Dry.
Ring of the Light A ring worn by followers of the Light of Kiltia. The crest of Faram, the Father, is etched in its band. Give it to Mjrl in Mt. Bur-Omisace.
Reptilian Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Red Bottle This small bottle contains a message: "Foothills rise in mountains' shadow. nhIiQsTUrEe" Needed to obtain the Vermillion Message.
Rabbit's Tail The tail of a vorpal bunny, a legendary black dreamhare found in Golmore Jungle. It is a prized reagent. Give to Nera in Eryut Village.
Pilika's Diary A diary kept by Pilika, a member of the staff at Clio's Technicks in Bhujerba. It chronicles her day-to-day affairs. Give to Pilika to get a reward.
Onyx Message The message contained in the black bottle. Jet black letters shimmer on the page: "Darkness...etone...e" Needed to obtain Matamune.
Odiferous Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
No.1 Brig Key This key opens the bulkhead of a brig aboard Leviathan. Opens Brig No.1 on the Leviathan.
Muramata A fishing rod crafted by a master swordsmith. This rod is light, easily handled, and surpassingly strong. Give to Ruksel in the Village in the Estersand to enable you to go fishing with him.
Moonsilver Medallion A medallion made of moonsilver, a very rare metal. These medallions are traditionally given to loved ones as a token of affection. Give to Roh'kenmu in Archades.
Mind Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Metallic Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Merchant's Armband An armband worn by the staff at Clio's Technicks in Bhujerba. The store's name is neatly embroidered on its surface. Allows access to restricted part of Clio's Technicks so that you can collect Pilika's Diary.
Medallion of Might A medallion that opens a door within the Palace of Nabudis. Magick energies ebb and flow within. Use on the Door of Despair in the Necrohol of Nabudis to battle Chaos.
Medallion of Love A medallion that opens a door within the Palace of Nabudis. Magick energies ebb and flow within. Use on the Door of Loathing in the Necrohol of Nabudis to battle Fury.
Medallion of Bravery A medallion that opens a door within the Palace of Nabudis. Magick energies ebb and flow within. Use on the Door of Horrors in the Necrohol of Nabudis to battle Humbaba Mistant.
Maverick Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Matamune A cursed fishing rod that drinks the lifeblood of the fish it hooks. You obtained it from Gilgamesh, ancient man of mystery. Give it to Ruksel in the Village in the Estersand to enable you to get Cactoid Compact, Cactoid Commendation, and Lu Shang's Badge.
Manufacted Nethicite A special kind of magicite developed by the Archadian Empire. Unlike ordinary magicite, this absorbs magicks. Lost after defeating Tiamat in the Henne Mines.
Maned Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Mage's Monograph Possession of this text enables the acquisition of superior loot from fiends. See the Monographs sidequest.
Lusterless Medallion A medallion that opens a door within the Palace of Nabudis. It is inert, its magicks long lost. Turns into Medallion of Might after defeating Fury and Humbaba Mistant.
Lente's Tear A charm made by the viera. It grants passage through the barriers of Golmore Jungle. Allows passage through the seals in the Golmore Jungle.
Leathern Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Lab Access Card A Draklor Laboratory security card. It bears the seal of the Archadian Empire. Allows access to restricted areas of Draklor Laboratory.
Knight's Monograph Possession of this text enables the acquisition of superior loot from giants and insects. See the Monographs sidequest.
Hunter's Monograph Possession of this text enables the acquisition of superior loot from beasts and avions. See the Monographs sidequest.
Hide-covered Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Grimy Fragment One of four pieces of a broken medallion. You obtained it with the help of Filo and Kytes. Give to Roh'kenmou in Rabanastre.
Green-hued Message The message contained in the green bottle. Emerald letters shimmer on the page: "Forest...rgro...w" Needed to obtain a legendary fishing rod.
Green Bottle This samll bottle contains a message: "Skip on stones to far bank's shore, by skipping stones return once more. SSADLNIAKLADHAUETDNREA" Needed to get Green-hued Message.
Gravesoil Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Goddess' Magicite A piece of magicite you found in the treasury of the Royal Palace of Rabanastre. It must be extremely valuable. Taken from you while you are aboard the Leviathan.
Gift of the Great-chief A gift prepared by the garif Great-chief in hopes of acquiring some Giza cockatrices. It is addressed to Brunoa, the nomad elder in the Giza Plains. Give to Shurry (a cockatrice) in Jahara.
Galbana Lilies Red flowers that grow only in Dalmasca. You found them after defeating the Rogue Tomato. Lost before entering Rabanastre again.
Fur-scaled Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Frigid Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Fell Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Feathered Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Feather of the Flock A legendary cockatrice feather with a brilliant white sheen. Touching the feather, you feel a strange bond with the cockatrices... See the Cockatrices sidequest.
Fanged Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Eternal Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Errmonea Leaf A medicinal herb found on Ozmone Plain. It has long been used in the treatment of fevers. Give to Lesina in the Giza Plains Nomad Village during the Dry.
Ensanguined Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Dusty Letter A letter left in a deserted building in Lowtown. "East Southeast East Southwest Southeast" is scrawled across the page. Gives hint on what order to operate the sluice gates in the Garamsythe Waterway to obtain the Dull Fragment.
Dull Fragment One of four pieces of a broken medallion. You obtained it beyond the sluice gates in Garamsythe Waterway. Give to Roh'kenmou in Rabanastre.
Dragoon's Monograph Possession of this text enables the acquisition of superior loot from dragons and plants. See the Monographs sidequest.
Dragon Scale A scale found on the corpse of a vyraal. Natural philosophers studying wyrms and their kin are known to pay well for such. Show to the Wyrm Philosopher in the Cerobi Steppe to get the Ageworn Key.
Dawn Shard A piece of magicite left by King Raithwall. It signifies descent from the Dynast-King. Grants access to the rest of the Stilshrine of Miriam.
Cruel Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Crescent Stone A stone cutting given to you by Dalan. It is needed to reach the treasury in the Royal Palace. A lion is emblazoned on its face. Use to get into the Treasury in the Royal Palace of Rabanastre.
Clawed Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Clan Primer A reference containing clan exploits, hunt log, bestiary and adventuring tips. Allows access to the Clan Primer menu.
Canopic Jar A cursed jar said to hold the power to entrap a beast's soul, forever binding it as an arcana. Causes all enemies to sometimes drop Arcana. Enemies that dropped Arcana before will now drop High Arcana.
Cactus Flower A rare flower that comes into bloom once every few years. Its petals have medicinal value, with those harvested from cacti turned cactoid said to be particularly potent. Give to Dantro's Wife in the Estersand village to start Desert Patient sidequest.
Cactoid Compact A symbol of friendship conveyed upon trusted allies of the cactoids. They hold the bearers of such compacts in high honor. Fishing prize.
Cactoid Commendation A token given to cactoids who have distinguished themselves among the grove. The other races of Ivalice take little notice. Fishing prize.
Broken Key A broken, useless key. Sorbet had been meaning to get it fixed. Give to Sorbet to get the Sluice Gate Key.
Bony Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Blue Bottle This small bottle contains a message: "Truth lies just beyond falsehood. CDZCKZMCRANZS" Needed to get Wanly-limned Message.
Blackened Fragment One of the four pieces of a broken medallion. You received it as a reward for finding and returning Samal's stolen articles. Give to Roh'kenmou in Rabanastre.
Black Bottle This small bottle contains a message: "Easy as a, b, c, so count yourself lucky. 19-12-21-9-3-5-7-1-20-5-18-1-20-19" Needed to get Onyx Message.
Beaked Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Barheim Key An oddly shaped key received from the leader of a band of thieves. The key opens a door into the Barheim Passage. Needed to get back into Barheim Passage.
Auric Message The message contained in the yellow bottle. Gilt letters shimmer on the page: "Ash...ridge...e" Needed to obtain a legendary fishing rod.
Ann's Letter A letter written by Ann, chief steward aboard one of East Ivalice Company's airships. It is addressed to her six sisters, each of whom works a different airship route. Show to all six sister to complete Ann's Letter sidequest.
Ageworn Key A key bartered in exchange for a dragon scale. It is said to open the way to the lair of a great wyrm. Unlocks the Ascetic's Door in Sochen Cave Palace.
Adamantine Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.
Accursed Trophy Proof that the bearer has hunted rare game. The hunters of the Phon Coast collect such trophies. Collect for the Hunt Club sidequest.